コード例 #1
0
        public void GetByID_RemovedItem_ReturnsCorrectObject()
        {
            // Arrange
            var id1 = Guid.NewGuid();
            var id2 = Guid.NewGuid();
            PCMapProgression entity1 = new PCMapProgression {
                ID = id1
            };
            PCMapProgression entity2 = new PCMapProgression {
                ID = id2
            };

            // Act
            MessageHub.Instance.Publish(new OnCacheObjectSet <PCMapProgression>(entity1));
            MessageHub.Instance.Publish(new OnCacheObjectSet <PCMapProgression>(entity2));
            MessageHub.Instance.Publish(new OnCacheObjectDeleted <PCMapProgression>(entity1));

            // Assert
            Assert.Throws <KeyNotFoundException>(() => { _cache.GetByID(id1); });
            Assert.AreNotSame(entity2, _cache.GetByID(id2));
        }
コード例 #2
0
ファイル: MapService.cs プロジェクト: xephnin/SWLOR_NWN
        private void SaveMapProgression(NWArea area, NWPlayer player)
        {
            var map      = _data.GetAll <PCMapProgression>().SingleOrDefault(x => x.PlayerID == player.GlobalID && x.AreaResref == area.Resref);
            int areaSize = area.Width * area.Height;
            DatabaseActionType action = DatabaseActionType.Update;

            if (map == null || areaSize != map.Progression.Length)
            {
                if (map != null)
                {
                    _data.SubmitDataChange(map, DatabaseActionType.Delete);
                }

                map = new PCMapProgression
                {
                    PlayerID    = player.GlobalID,
                    AreaResref  = area.Resref,
                    Progression = string.Empty.PadLeft(areaSize, '0')
                };

                action = DatabaseActionType.Insert;
            }

            string progression = string.Empty;

            for (int x = 0; x < area.Width; x++)
            {
                for (int y = 0; y < area.Height; y++)
                {
                    bool visible = _.GetTileExplored(player, area, x, y) == TRUE;
                    progression += visible ? '1' : '0';
                }
            }

            map.Progression = progression;
            _data.SubmitDataChange(map, action);
        }