コード例 #1
0
    /// <summary>
    /// GGCPreprocessor設定(選填)
    /// </summary>
    protected void AddGGCPreprocessor()
    {
        Debug.Log("Start AddGGCPreprocessor");
        PBXProject aPBXProject      = GetPBXProject();
        string     aTargetGUID      = aPBXProject.TargetGuidByName(cOutputProj);
        string     aDebugConfGUID   = aPBXProject.BuildConfigByName(aTargetGUID, "Debug");
        string     aReleaseConfGUID = aPBXProject.BuildConfigByName(aTargetGUID, "Release");

        aPBXProject.AddBuildProperty(aTargetGUID, "GCC_PREPROCESSOR_DEFINITIONS", "PLATFORM_IOS=1");
        aPBXProject.AddBuildPropertyForConfig(aDebugConfGUID, "GCC_PREPROCESSOR_DEFINITIONS", "DEBUG=1");
        aPBXProject.AddBuildPropertyForConfig(aReleaseConfGUID, "GCC_PREPROCESSOR_DEFINITIONS", "RELEASE=1");

        File.WriteAllText(mPBXProjFullPath, aPBXProject.WriteToString());
    }
コード例 #2
0
 static void SetBuildFlagsFromDict(this PBXProject proj, string configGuid, IEnumerable <KeyValuePair <string, string> > data)
 {
     foreach (var kv in data)
     {
         proj.AddBuildPropertyForConfig(configGuid, kv.Key, kv.Value);
     }
 }
コード例 #3
0
        public static void OnPostprocessiOSBuild(BuildTarget target, string iBuiltProjectPath)
        {
            UtilsLog.Info("PostProcessor",
                          "OnPostprocessiOSBuild()::Target:{0} ProPath:{1}", target.ToString(), iBuiltProjectPath);
#if UNITY_EDITOR
            if (target != BuildTarget.iOS)
            {
                return;
            }

            const string funcBlock = "PostProcessor.OnPostprocessiOSBuild()";
            BuildLogger.OpenBlock(funcBlock);

            const string  TargetProjectName = "Unity-iPhone";
            BuildSettings _buildSetting     = BuildSettings.GetInstance(BuildSettings.AssetFileDir);
            if (null == _buildSetting)
            {
                return;
            }
            // 取得设定情报列表
            XCSettingItem[] settings = _buildSetting.GetXCSettingInfo(TargetProjectName);
            if ((settings == null) || (settings.Length <= 0))
            {
                BuildLogger.CloseBlock();
                return;
            }

            string     pbxprojPath = PBXProject.GetPBXProjectPath(iBuiltProjectPath);
            PBXProject project     = new PBXProject();
            project.ReadFromString(File.ReadAllText(pbxprojPath));
            string targetGUID = project.TargetGuidByName(TargetProjectName);

            // BuildMode(debug/release/store)
            string debugConfigGUID   = project.BuildConfigByName(targetGUID, "Debug");
            string releaseConfigGUID = project.BuildConfigByName(targetGUID, "Release");

            foreach (XCSettingItem item in settings)
            {
                switch (item.Type)
                {
                case TXCSettingInfoType.ReplaceSource:
                {
                    foreach (string value in item.Value.LValue)
                    {
                        ReplaceSource(iBuiltProjectPath, value);
                        BuildLogger.LogMessage("Replace Source {0} -> {1}", value, iBuiltProjectPath);
                    }
                }
                break;

                case TXCSettingInfoType.FrameWorks:
                {
                    foreach (string frameWork in item.Value.LValue)
                    {
#if UNITY_2017_1_OR_NEWER
                        if (project.ContainsFramework(targetGUID, frameWork) == false)
                        {
#else
                        if (project.HasFramework(frameWork) == false)
                        {
#endif
                            project.AddFrameworkToProject(targetGUID, frameWork, false);
                            BuildLogger.LogMessage("Add FrameWork -> {0}", frameWork);
                        }
                    }
                }
                break;

                case TXCSettingInfoType.Libraries:
                {
                    foreach (string library in item.Value.LValue)
                    {
                        string fileGuid = project.AddFile("usr/lib/" + library, "Frameworks/" + library, PBXSourceTree.Sdk);
                        project.AddFileToBuild(targetGUID, fileGuid);
                        BuildLogger.LogMessage("Add Library -> {0}", library);
                    }
                }
                break;

                case TXCSettingInfoType.IncludeFiles:
                {
                    foreach (string file in item.Value.LValue)
                    {
                        string addFilePath = null;
                        PreSetFileToProject(iBuiltProjectPath, file, ref addFilePath);

                        if (string.IsNullOrEmpty(addFilePath) == false)
                        {
                            string fileGUID = project.AddFile(addFilePath, addFilePath, PBXSourceTree.Source);
                            project.AddFileToBuild(targetGUID, fileGUID);

                            BuildLogger.LogMessage("Add File -> {0}", file);
                        }
                    }
                }
                break;

                case TXCSettingInfoType.IncludeFolders:
                {
                    foreach (string folder in item.Value.LValue)
                    {
                        string copyTo          = null;
                        string addDirReference = null;

                        PreSetFolderToProject(iBuiltProjectPath, folder, ref copyTo, ref addDirReference);
                        if ((string.IsNullOrEmpty(copyTo) == false) &&
                            (string.IsNullOrEmpty(addDirReference) == false))
                        {
                            project.AddFolderReference(copyTo, addDirReference, PBXSourceTree.Source);
                            BuildLogger.LogMessage("Add Folder -> {0}", folder);
                        }
                    }
                }
                break;

                case TXCSettingInfoType.Bool:
                {
                    // Debug
                    if (TXCBool.Yes == item.Debug.BValue)
                    {
                        project.SetBuildPropertyForConfig(debugConfigGUID, item.Key, "YES");
                    }
                    else
                    {
                        project.SetBuildPropertyForConfig(debugConfigGUID, item.Key, "NO");
                    }

                    BuildLogger.LogMessage("Add Bool(Debug) -> Key:{0} Value:{1}", item.Key, item.Debug.BValue.ToString());

                    // Release
                    if (TXCBool.Yes == item.Release.BValue)
                    {
                        project.SetBuildPropertyForConfig(releaseConfigGUID, item.Key, "YES");
                    }
                    else
                    {
                        project.SetBuildPropertyForConfig(releaseConfigGUID, item.Key, "NO");
                    }

                    BuildLogger.LogMessage("Add Bool(Release) -> Key:{0} Value:{1}", item.Key, item.Release.BValue.ToString());
                }
                break;

                case TXCSettingInfoType.String:
                {
                    // Debug
                    project.SetBuildPropertyForConfig(debugConfigGUID, item.Key, item.Debug.SValue);

                    BuildLogger.LogMessage("Add String(Debug) -> Key:{0} Value:{1}", item.Key, item.Debug.SValue);

                    // Release
                    project.SetBuildPropertyForConfig(releaseConfigGUID, item.Key, item.Release.SValue);

                    BuildLogger.LogMessage("Add String(Release) -> Key:{0} Value:{1}", item.Key, item.Release.SValue);
                }
                break;

                case TXCSettingInfoType.List:
                {
                    // Debug
                    foreach (string value in item.Debug.LValue)
                    {
                        project.AddBuildPropertyForConfig(debugConfigGUID, item.Key, value);

                        BuildLogger.LogMessage("Add List(Debug) -> Key:{0} Item:{1}", item.Key, value);
                    }
                    // Release
                    foreach (string value in item.Release.LValue)
                    {
                        project.AddBuildPropertyForConfig(releaseConfigGUID, item.Key, value);

                        BuildLogger.LogMessage("Add List(Release) -> Key:{0} Item:{1}", item.Key, value);
                    }
                }
                break;

                default:
                    break;
                }
            }

            File.WriteAllText(pbxprojPath, project.WriteToString());
            BuildLogger.CloseBlock();
#endif
        }
コード例 #4
0
    public static void PatchXcodeProject(string pathToBuiltProject)
    {
        PBXProject project = new PBXProject();

        string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject);

        projectPath = checkPBXProjectPath(projectPath);

        project.ReadFromFile(projectPath);

        string guid = project.TargetGuidByName("Unity-iPhone");

        foreach (var frameworkName in frameworksToAdd)
        {
            project.AddFrameworkToProject(guid, frameworkName, false);
        }

        bool useAsExternalProject = false;

        if (useAsExternalProject)
        {
            // this will add BridgeEngine.xcodeproj to current workspace, so we can rebuild it as dependency
            string bridgeEngineProjPath = Path.GetFullPath("../../Frameworks/BridgeEngine.xcodeproj");
            project.AddExternalProjectDependency(bridgeEngineProjPath, "BridgeEngine.xcodeproj", PBXSourceTree.Absolute);

            project.AddBuildProperty(guid, "HEADER_SEARCH_PATHS", "\"" +
                                     Path.GetFullPath("../../Frameworks/BridgeEngine/Headers") + "\"" +
                                     " \"" + Path.GetFullPath("../../Frameworks/BridgeEngine/Headers/Structure/Private") + "\"");
        }
        else
        {
            var filename = "Frameworks/BridgeEngine/Plugins/iOS/BridgeEngine.framework";

            var fileGuid = project.FindFileGuidByProjectPath(filename);
            if (fileGuid == null)
            {
                fileGuid = project.FindFileGuidByRealPath(filename);
            }
            if (fileGuid == null)
            {
                throw new System.Exception("Cannot find " + filename + " framework. EmbedFramework failed");
            }

            // this will just embed existing framework. framework should be up-to-date
            project.EmbedFramework(guid, fileGuid);

            // For Structure Partners
            project.AddBuildProperty(guid, "HEADER_SEARCH_PATHS",
                                     "\"$(SRCROOT)/Frameworks/BridgeEngine/Plugins/iOS/BridgeEngine.framework/extra-Headers\"");

            project.AddBuildProperty(guid, "HEADER_SEARCH_PATHS",
                                     "\"$(SRCROOT)/Frameworks/BridgeEngine/Plugins/iOS/BridgeEngine.framework/extra-Headers/Structure/Private\"");
        }

        project.AddFileToBuild(guid, project.AddFile("usr/lib/libz.dylib", "Frameworks/libz.dylib", PBXSourceTree.Sdk));

        string projectFolderForAsset = "Libraries/BridgeEngine/Plugins/iOS";

        Directory.CreateDirectory(Path.Combine(pathToBuiltProject, projectFolderForAsset));

        // Copy and install any assets we need for the plugin.
        foreach (var assetToCopy in assetsToCopy)
        {
            string assetPath               = "Assets/BridgeEngine/Plugins/iOS/" + assetToCopy;
            string projectPathForAsset     = Path.Combine(projectFolderForAsset, assetToCopy);
            string srcAssetPath            = Path.GetFullPath(assetPath);
            string destProjectPathForAsset = Path.Combine(pathToBuiltProject, projectPathForAsset);
            FileUtil.CopyFileOrDirectory(srcAssetPath, destProjectPathForAsset);

            string guidAsset = project.AddFile(projectPathForAsset, projectPathForAsset);
            project.AddFileToBuild(guid, guidAsset);
        }

        // The following settings lead to a quicker build
        string debugConfig   = project.BuildConfigByName(guid, "Debug");
        string releaseConfig = project.BuildConfigByName(guid, "Release");
        // string releaseForProfilingConfig = project.BuildConfigByName(guid, "ReleaseForProfiling");
        // string releaseForRunningConfig = project.BuildConfigByName(guid, "ReleaseForRunning");

        var releaseConfigurations = new string[] { releaseConfig };      //, releaseForProfilingConfig, releaseForRunningConfig};

        foreach (var config in releaseConfigurations)
        {
            project.SetBuildPropertyForConfig(config, "DEBUG_INFORMATION_FORMAT", "dwarf");
            project.SetBuildPropertyForConfig(config, "ONLY_ACTIVE_ARCH", "YES");
            project.SetBuildPropertyForConfig(config, "ENABLE_BITCODE", "NO");
            project.SetBuildPropertyForConfig(config, "GCC_PREPROCESSOR_DEFINITIONS", "$(inherited)");

#if UNITY_HAS_GOOGLEVR
            if (PlayerSettings.virtualRealitySupported)
            {
                project.AddBuildPropertyForConfig(config, "OTHER_CFLAGS", "-DUNITY_HAS_GOOGLEVR=1");
            }
#endif
        }

        // XCode7 enables BitCode for all projects by default.  Neither the Structure SDK nor Unity support BitCode at this time
        project.SetBuildPropertyForConfig(debugConfig, "ENABLE_BITCODE", "NO");
        project.SetBuildPropertyForConfig(debugConfig, "GCC_PREPROCESSOR_DEFINITIONS", "$(inherited)");

        // we need to define DEBUG=1 to build properly
        project.AddBuildPropertyForConfig(debugConfig, "GCC_PREPROCESSOR_DEFINITIONS", "DEBUG=1");

#if UNITY_HAS_GOOGLEVR
        // We need UNITY_HAS_GOOGLEVR if native GoogleVR is enabled.
        if (PlayerSettings.virtualRealitySupported)
        {
            project.AddBuildPropertyForConfig(debugConfig, "OTHER_CFLAGS", "-DUNITY_HAS_GOOGLEVR=1");
        }
#endif

        // StructurePartners uses gnu++14. This also makes GLK easier to use.
        project.SetBuildProperty(guid, "CLANG_CXX_LANGUAGE_STANDARD", "gnu++14");

        project.WriteToFile(projectPath);
    }
コード例 #5
0
        private static void AddPreprocessorDefinitions(PBXProject project, string targetGuid)
        {
            string configGuid = project.BuildConfigByName(targetGuid, "Debug");

            project.AddBuildPropertyForConfig(configGuid, "GCC_PREPROCESSOR_DEFINITIONS", "ENABLE_INSTABUG");
        }
コード例 #6
0
        public static void OnPostprocessiOSBuild(BuildTarget iTarget, string iBuiltProjectPath)
        {
            Loger.BuildStart("PostProcessor::OnPostprocessiOSBuild()");
            Loger.Info($"Target:{iTarget} ProPath:{iBuiltProjectPath}");

            // iOS
            if (iTarget != BuildTarget.iOS)
            {
                Loger.BuildEnd();
                return;
            }

            const string targetProjectName = "Unity-iPhone";
            var          buildSetting      = BuildSettings.GetInstance(BuildSettings.AssetFileDir);

            if (null == buildSetting)
            {
                return;
            }
            // 取得设定情报列表
            var settings = buildSetting.GetXcSettingInfo(targetProjectName);

            if (settings == null || settings.Length <= 0)
            {
                Loger.BuildEnd();
                return;
            }

            var pbxprojPath = PBXProject.GetPBXProjectPath(iBuiltProjectPath);
            var project     = new PBXProject();

            project.ReadFromString(File.ReadAllText(pbxprojPath));
            var targetGuid = project.TargetGuidByName(targetProjectName);

            // BuildMode(debug/release/store)
            var debugGuid               = project.BuildConfigByName(targetGuid, "Debug");
            var releaseGuid             = project.BuildConfigByName(targetGuid, "Release");
            var releaseForProfilingGuid = project.BuildConfigByName(targetGuid, "ReleaseForProfiling");
            var releaseForRunningGuid   = project.BuildConfigByName(targetGuid, "ReleaseForRunning");

            foreach (var item in settings)
            {
                switch (item.type)
                {
                case TxcSettingInfoType.ReplaceSource:
                {
                    var list = item.Value.Values;
                    if (list != null)
                    {
                        foreach (var value in list)
                        {
                            ReplaceSource(iBuiltProjectPath, Convert.ToString(value));
                            Loger.BuildLog($"Replace Source {value} -> {iBuiltProjectPath}");
                        }
                    }
                }
                break;

                case TxcSettingInfoType.FrameWorks:
                {
                    var list = item.Value.Values;
                    if (list != null)
                    {
                        foreach (var frameWork in list)
                        {
                            var strTmp = Convert.ToString(frameWork);
#if UNITY_2017_1_OR_NEWER
                            if (project.ContainsFramework(targetGuid, strTmp) == false)
                            {
#else
                            if (project.HasFramework(strTmp) == false)
                            {
#endif
                                project.AddFrameworkToProject(targetGuid, strTmp, false);
                                Loger.BuildLog($"Add FrameWork -> {strTmp}");
                            }
                        }
                    }
                }
                break;

                case TxcSettingInfoType.Libraries:
                {
                    var list = item.Value.Values;
                    if (list != null)
                    {
                        foreach (var library in list)
                        {
                            var strTmp   = Convert.ToString(library);
                            var fileGuid = project.AddFile("usr/lib/" + strTmp, "Frameworks/" + strTmp,
                                                           PBXSourceTree.Sdk);
                            project.AddFileToBuild(targetGuid, fileGuid);
                            Loger.BuildLog($"Add Library -> {strTmp}");
                        }
                    }
                }
                break;

                case TxcSettingInfoType.IncludeFiles:
                {
                    var list = item.Value.Values;
                    if (list != null)
                    {
                        foreach (var file in list)
                        {
                            var    strTmp      = Convert.ToString(file);
                            string addFilePath = null;
                            PreSetFileToProject(iBuiltProjectPath, strTmp, ref addFilePath);

                            if (string.IsNullOrEmpty(addFilePath))
                            {
                                continue;
                            }
                            var fileGuid = project.AddFile(addFilePath, addFilePath);
                            project.AddFileToBuild(targetGuid, fileGuid);

                            Loger.BuildLog($"Add File -> {strTmp}");
                        }
                    }
                }
                break;

                case TxcSettingInfoType.IncludeFolders:
                {
                    var list = item.Value.Values;
                    if (list != null)
                    {
                        foreach (var folder in list)
                        {
                            var    strTmp          = Convert.ToString(folder);
                            string copyTo          = null;
                            string addDirReference = null;

                            PreSetFolderToProject(iBuiltProjectPath, strTmp, ref copyTo, ref addDirReference);
                            if (string.IsNullOrEmpty(copyTo) || string.IsNullOrEmpty(addDirReference))
                            {
                                continue;
                            }
                            project.AddFolderReference(copyTo, addDirReference);
                            Loger.BuildLog($"Add Folder -> {strTmp}");
                        }
                    }
                }
                break;

                case TxcSettingInfoType.Bool:
                {
                    var debugValue = (TxcBool)item.Debug.Value;
                    // Debug
                    project.SetBuildPropertyForConfig(debugGuid, item.key,
                                                      TxcBool.Yes == debugValue ? "YES" : "NO");

                    Loger.BuildLog($"Add Bool(Debug) -> Key:{item.key} Value:{(TxcBool.Yes == debugValue ? "YES" : "NO")}");

                    // Release
                    var releaseValue = (TxcBool)item.Release.Value;
                    project.SetBuildPropertyForConfig(releaseGuid, item.key,
                                                      TxcBool.Yes == releaseValue ? "YES" : "NO");

                    Loger.BuildLog($"Add Bool(Release) -> Key:{item.key} Value:{(TxcBool.Yes == releaseValue ? "YES" : "NO")}");

                    // ReleaseForProfiling
                    var releaseForProfilingValue = (TxcBool)item.ReleaseForProfiling.Value;
                    project.SetBuildPropertyForConfig(releaseForProfilingGuid, item.key,
                                                      TxcBool.Yes == releaseForProfilingValue ? "YES" : "NO");

                    Loger.BuildLog($"Add Bool(ReleaseForProfiling) -> Key:{item.key} Value:{(TxcBool.Yes == releaseValue ? "YES" : "NO")}");

                    // ReleaseForRunning
                    var releaseForRunningValue = (TxcBool)item.ReleaseForRunning.Value;
                    project.SetBuildPropertyForConfig(releaseForRunningGuid, item.key,
                                                      TxcBool.Yes == releaseForRunningValue ? "YES" : "NO");

                    Loger.BuildLog($"Add Bool(ReleaseForRunning) -> Key:{item.key} Value:{(TxcBool.Yes == releaseValue ? "YES" : "NO")}");
                }
                break;

                case TxcSettingInfoType.Enum:
                {
                    // Debug
                    var debugValue = $"{item.Debug.Value}";
                    if (false == string.IsNullOrEmpty(debugValue))
                    {
                        project.SetBuildPropertyForConfig(debugGuid, item.key, debugValue);

                        Loger.BuildLog($"Add String(Debug) -> Key:{item.key} Value:{debugValue}");
                    }

                    // Release
                    var releaseValue = $"{item.Release.Value}";
                    if (false == string.IsNullOrEmpty(releaseValue))
                    {
                        project.SetBuildPropertyForConfig(releaseGuid, item.key, releaseValue);

                        Loger.BuildLog($"Add String(Release) -> Key:{item.key} Value:{releaseValue}");
                    }

                    // ReleaseForProfiling
                    var releaseForProfilingValue = $"{item.ReleaseForProfiling.Value}";
                    if (false == string.IsNullOrEmpty(releaseForProfilingValue))
                    {
                        project.SetBuildPropertyForConfig(releaseForProfilingGuid, item.key, releaseForProfilingValue);

                        Loger.BuildLog($"Add String(ReleaseForProfiling) -> Key:{item.key} Value:{releaseForProfilingValue}");
                    }

                    // ReleaseForRunning
                    var releaseForRunningValue = $"{item.ReleaseForRunning.Value}";
                    if (false == string.IsNullOrEmpty(releaseForRunningValue))
                    {
                        project.SetBuildPropertyForConfig(releaseForRunningGuid, item.key, releaseForRunningValue);

                        Loger.BuildLog($"Add String(ReleaseForRunning) -> Key:{item.key} Value:{releaseForRunningValue}");
                    }
                }
                break;

                case TxcSettingInfoType.String:
                {
                    // Debug
                    var debugValue = item.Debug.Value as string;
                    if (false == string.IsNullOrEmpty(debugValue))
                    {
                        project.SetBuildPropertyForConfig(debugGuid, item.key, debugValue);

                        Loger.BuildLog($"Add String(Debug) -> Key:{item.key} Value:{debugValue}");
                    }

                    // Release
                    var releaseValue = item.Release.Value as string;
                    if (false == string.IsNullOrEmpty(releaseValue))
                    {
                        project.SetBuildPropertyForConfig(releaseGuid, item.key, releaseValue);

                        Loger.BuildLog($"Add String(Release) -> Key:{item.key} Value:{releaseValue}");
                    }

                    // ReleaseForProfiling
                    var releaseForProfilingValue = item.ReleaseForProfiling.Value as string;
                    if (false == string.IsNullOrEmpty(releaseForProfilingValue))
                    {
                        project.SetBuildPropertyForConfig(releaseForProfilingGuid, item.key, releaseForProfilingValue);

                        Loger.BuildLog($"Add String(ReleaseForProfiling) -> Key:{item.key} Value:{releaseForProfilingValue}");
                    }

                    // ReleaseForRunning
                    var releaseForRunningValue = item.ReleaseForRunning.Value as string;
                    if (false == string.IsNullOrEmpty(releaseForRunningValue))
                    {
                        project.SetBuildPropertyForConfig(releaseForRunningGuid, item.key, releaseForRunningValue);

                        Loger.BuildLog($"Add String(ReleaseForProfiling) -> Key:{item.key} Value:{releaseForRunningValue}");
                    }
                }
                break;

                case TxcSettingInfoType.List:
                {
                    // Debug
                    var debugValue = item.Debug.Value as List <string>;
                    if (null != debugValue)
                    {
                        foreach (var value in debugValue)
                        {
                            project.AddBuildPropertyForConfig(debugGuid, item.key, value);

                            Loger.BuildLog($"Add List(Debug) -> Key:{item.key} Item:{value}");
                        }
                    }

                    // Release
                    var releaseValue = item.Release.Value as List <string>;
                    if (null != releaseValue)
                    {
                        foreach (var value in releaseValue)
                        {
                            project.AddBuildPropertyForConfig(releaseGuid, item.key, value);

                            Loger.BuildLog($"Add List(Release) -> Key:{item.key} Item:{value}");
                        }
                    }

                    // ReleaseForProfiling
                    var releaseForProfilingValue = item.ReleaseForProfiling.Value as List <string>;
                    if (null != releaseForProfilingValue)
                    {
                        foreach (var value in releaseForProfilingValue)
                        {
                            project.AddBuildPropertyForConfig(releaseForProfilingGuid, item.key, value);

                            Loger.BuildLog($"Add List(ReleaseForProfiling) -> Key:{item.key} Item:{value}");
                        }
                    }

                    // ReleaseForRunning
                    var releaseForRunningValue = item.ReleaseForRunning.Value as List <string>;
                    if (null != releaseForRunningValue)
                    {
                        foreach (var value in releaseForRunningValue)
                        {
                            project.AddBuildPropertyForConfig(releaseForRunningGuid, item.key, value);

                            Loger.BuildLog($"Add List(ReleaseForRunning) -> Key:{item.key} Item:{value}");
                        }
                    }
                }
                break;

                case TxcSettingInfoType.None:
                    break;

                default:
                    Loger.BuildEnd();
                    throw new ArgumentOutOfRangeException();
                }
            }

            File.WriteAllText(pbxprojPath, project.WriteToString());
            Loger.BuildEnd();
        }