コード例 #1
0
 public void GenerateWorld(Overworld world)
 {
     this.world  = world;
     worldWidth  = world.GetWorldWidth();
     worldHeight = world.GetWorldWidth();
     cellSize    = world.GetCellSize();
     nextItemId  = 0;
     nextActorId = 0;
     GenerateTerrain();
     GenerateActors();
     GenerateItems();
 }