コード例 #1
0
 void Start()
 {
     playerInbox.Initialise(new Vector2(-344f, 251f), InitialInboxGenerator());
     playerOutbox.Initialise(new Vector2(-83f, -171f));
     distrustOutbox.Initialise(new Vector2(-83f, 132f));
     AddButtonListener();
     playerInboxLog    = new List <string[]>();
     playerOutboxLog   = new List <string[]>();
     hasSolvedLog      = new List <int>();
     playerHoldingLog  = new List <string>();
     playerPosLog      = new List <Vector2>();
     distrustOutboxLog = new List <string[]>();
     Reset();
     instructionPan.GetComponent <IHasFinalised>().HasFinalised();
     linkMenuEntry();
 }
コード例 #2
0
    void Start()
    {
        playerInbox.Initialise(new Vector2(-344f, 251f), InitialInboxGenerator());
        playerOutbox.Initialise(new Vector2(-83f, -171f));
        distrustOutbox.Initialise(new Vector2(-83f, 132f));
        memoryBar.Initialise(InitialMemoryPickupPos());
        Data initialData = Instantiate(Resources.Load("DataBoard", typeof(Data))) as Data;

        initialData.dataStr = "O";
        memoryBar.AcceptDataAt(0, initialData);
        AddButtonListener();
        playerInboxLog    = new List <string[]>();
        playerOutboxLog   = new List <string[]>();
        hasSolvedLog      = new List <int>();
        playerHoldingLog  = new List <string>();
        playerPosLog      = new List <Vector2>();
        distrustOutboxLog = new List <string[]>();
        memoryBarLog      = new List <string[]>();
        Reset();
        instructionPan.GetComponent <IHasFinalised>().HasFinalised();
        linkMenuEntry();
    }