public override void OnTap() { Oscar oscar = Oscar.Instance; oscar.SetIdle(false); Camera.main.transform.parent = oscar.transform; }
public void ReverseDirection() { oscar.FlipDirection(); oscar.SetIdle(false); }
public override void OnTap() { Oscar oscar = Oscar.Instance; oscar.SetIdle(false); Camera.main.transform.parent = oscar.transform; }
public void ReverseDirection() { oscar.FlipDirection(); oscar.SetIdle(false); }