/// <summary> /// Unregister a Unity main thread handler for the Tango depth event. /// </summary> /// <param name="handler">Event handler to unregister.</param> internal void UnregisterGridIndicesDirty(OnTango3DReconstructionGridIndiciesDirtyEventHandler handler) { if (handler != null) { m_onGridIndicesDirty -= handler; } }
/// <summary> /// Unregister a Unity main thread handler for the Tango depth event. /// </summary> /// <param name="handler">Event handler to unregister.</param> internal void UnregisterGridIndicesDirty(OnTango3DReconstructionGridIndiciesDirtyEventHandler handler) { if (handler != null) { m_onGridIndicesDirty -= handler; } }