Example #1
0
 /// <summary>
 /// Unregister a Unity main thread handler for the Tango depth event.
 /// </summary>
 /// <param name="handler">Event handler to unregister.</param>
 internal void UnregisterGridIndicesDirty(OnTango3DReconstructionGridIndiciesDirtyEventHandler handler)
 {
     if (handler != null)
     {
         m_onGridIndicesDirty -= handler;
     }
 }
 /// <summary>
 /// Unregister a Unity main thread handler for the Tango depth event.
 /// </summary>
 /// <param name="handler">Event handler to unregister.</param>
 internal void UnregisterGridIndicesDirty(OnTango3DReconstructionGridIndiciesDirtyEventHandler handler)
 {
     if (handler != null)
     {
         m_onGridIndicesDirty -= handler;
     }
 }