コード例 #1
0
 /// <summary>
 /// Enable or disable this RendererWindow. If it is disabled it will not
 /// be updated, which will save an entire render of one window. Very
 /// useful in multi window situations for a large performance gain.
 /// </summary>
 /// <param name="enabled">True to enable the RenderWindow, false to disable.</param>
 public void setEnabled(bool enabled)
 {
     OgreRenderTarget.setActive(enabled);
 }
コード例 #2
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 public void copyContentsToMemory(PixelBox pixelBox, RenderTarget.FrameBuffer buffer)
 {
     OgreRenderTarget.copyContentsToMemory(pixelBox, buffer);
 }
コード例 #3
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 public SceneView createSceneView(SimSubScene subScene, String name, Vector3 position, Vector3 lookAt)
 {
     return(createSceneView(subScene, name, position, lookAt, OgreRenderTarget.getNumViewports()));
 }