コード例 #1
0
    public void Close()
    {
        ObjectPlacer op = GameObject.FindObjectOfType <ObjectPlacer>();

        op.CloseUI();
        //close all the elements on the hupcont to reset it.
        foreach (GameObject go in elements)
        {
            if (go)
            {
                go.SetActive(false);
            }
        }
    }