// SetOVRCameraController public void SetOVRCameraController(ref OVRCameraController cameraController) { CameraController = cameraController; CameraController.GetCamera(ref MainCam); if (CameraController.PortraitMode == true) { float tmp = DeadZoneX; DeadZoneX = DeadZoneY; DeadZoneY = tmp; } }
// SetOVRCameraController public void SetOVRCameraController(ref OVRCameraController cameraController) { CameraController = cameraController; CameraController.GetCamera(ref MainCam); if(CameraController.PortraitMode == true) { float tmp = DeadZoneX; DeadZoneX = DeadZoneY; DeadZoneY = tmp; } }
private void UpdateCamera() { if (OVRDevice.IsHMDPresent()) { ovrCameraController.gameObject.SetActive(true); mouseCamera.gameObject.SetActive(false); Camera cam = null; ovrCameraController.GetCamera(ref cam); CurrentCamera = cam; } else { ovrCameraController.gameObject.SetActive(false); mouseCamera.gameObject.SetActive(true); CurrentCamera = mouseCamera; } }
/// <summary> /// Sets the OVR camera controller. /// </summary> /// <param name="cameraController">Camera controller.</param> public void SetOVRCameraController(ref OVRCameraController cameraController) { CameraController = cameraController; CameraController.GetCamera(ref MainCam); }
// SetOVRCameraController public void SetOVRCameraController(ref OVRCameraController camera_controller) { m_CameraController = camera_controller; m_CameraController.GetCamera(ref m_MainCamera); if(m_CameraController.PortraitMode == true) { float tmp = m_DeadZoneX; m_DeadZoneX = m_DeadZoneY; m_DeadZoneY = tmp; } }