GetCamera() public method

public GetCamera ( Camera &camera ) : void
camera Camera
return void
Example #1
0
    // SetOVRCameraController
    public void SetOVRCameraController(ref OVRCameraController cameraController)
    {
        CameraController = cameraController;
        CameraController.GetCamera(ref MainCam);

        if (CameraController.PortraitMode == true)
        {
            float tmp = DeadZoneX;
            DeadZoneX = DeadZoneY;
            DeadZoneY = tmp;
        }
    }
	// SetOVRCameraController
	public void SetOVRCameraController(ref OVRCameraController cameraController)
	{
		CameraController = cameraController;
		CameraController.GetCamera(ref MainCam);
		
		if(CameraController.PortraitMode == true)
		{
			float tmp = DeadZoneX;
			DeadZoneX = DeadZoneY;
			DeadZoneY = tmp;
		}
	}
Example #3
0
 private void UpdateCamera()
 {
     if (OVRDevice.IsHMDPresent())
     {
         ovrCameraController.gameObject.SetActive(true);
         mouseCamera.gameObject.SetActive(false);
         Camera cam = null;
         ovrCameraController.GetCamera(ref cam);
         CurrentCamera = cam;
     }
     else
     {
         ovrCameraController.gameObject.SetActive(false);
         mouseCamera.gameObject.SetActive(true);
         CurrentCamera = mouseCamera;
     }
 }
Example #4
0
 /// <summary>
 /// Sets the OVR camera controller.
 /// </summary>
 /// <param name="cameraController">Camera controller.</param>
 public void SetOVRCameraController(ref OVRCameraController cameraController)
 {
     CameraController = cameraController;
     CameraController.GetCamera(ref MainCam);
 }
Example #5
0
 /// <summary>
 /// Sets the OVR camera controller.
 /// </summary>
 /// <param name="cameraController">Camera controller.</param>
 public void SetOVRCameraController(ref OVRCameraController cameraController)
 {
     CameraController = cameraController;
     CameraController.GetCamera(ref MainCam);
 }
Example #6
0
    // SetOVRCameraController
    public void SetOVRCameraController(ref OVRCameraController camera_controller)
    {
        m_CameraController = camera_controller;
        m_CameraController.GetCamera(ref m_MainCamera);

        if(m_CameraController.PortraitMode == true)
        {
            float tmp = m_DeadZoneX;
            m_DeadZoneX = m_DeadZoneY;
            m_DeadZoneY = tmp;
        }
    }