コード例 #1
0
    protected void Update()
    {
        _fTimeleft -= Time.deltaTime;
        _fAccum    += Time.timeScale / Time.deltaTime;
        ++_nFrames;

        // Interval ended - update GUI text and start new interval
        if (_fTimeleft <= 0.0)
        {
            float fps = _fAccum / _nFrames;

            BaseLib.Debugger.Assert(NumberUtil.GetDigitCount((int)fps) <= 4, "FPS exceed 9999!!!");

            _fpsString.Clear();
            _fpsString.stringBuilder.Append((int)fps);
            //_label.text = ((int)fps).ToString();
            _label.text = _fpsString.stringHandle;

            if (fps < 30)
            {
                _label.color = Color.yellow;
            }
            else if (fps < 10)
            {
                _label.color = Color.red;
            }
            else
            {
                _label.color = Color.green;
            }
            //	DebugConsole.Log(format,level);
            _fTimeleft = updateInterval;
            _fAccum    = 0.0F;
            _nFrames   = 0;
        }
    }