コード例 #1
0
ファイル: GameController.cs プロジェクト: jdoiwork/g2048
    private void CreatePointChunk(NumberBox box, ulong baseScore)
    {
        var point     = Instantiate <GameObject>(pointPrefab, pointsObject.transform);
        var pointText = point.GetComponentInChildren <PointController>();
        var trans     = point.GetComponent <RectTransform>();

        trans.position  = RectTransformUtility.WorldToScreenPoint(this.mainCamera, NumberController.CalcPos(box.X, box.Y, 0));
        pointText.Point = CalcScore(baseScore);
    }