void ShowTalker(uLink.NetworkPlayer player, PlayerClient p) { if (Core.IsEnabled()) { try { if (Core.config.GetSetting("Settings", "voice_notifications") == "true") { if (Fougerite.Hooks.talkerTimers.ContainsKey(p.userID)) { if ((Environment.TickCount - ((int)Fougerite.Hooks.talkerTimers[p.userID])) < int.Parse(Core.config.GetSetting("Settings", "voice_notification_delay"))) { return; } Fougerite.Hooks.talkerTimers[p.userID] = Environment.TickCount; } else { Fougerite.Hooks.talkerTimers.Add(p.userID, Environment.TickCount); } Notice.Inventory(player, "☎ " + p.netUser.displayName); } } catch (Exception ex) { Logger.LogException(ex); } } }
void ShowTalker(uLink.NetworkPlayer player, Fougerite.Player p) { if (!Core.IsEnabled()) { return; } if (!Core.config.GetBoolSetting("Settings", "voice_notifications")) { return; } if (Fougerite.Hooks.talkerTimers.ContainsKey(p.UID)) { if ((Environment.TickCount - ((int)Fougerite.Hooks.talkerTimers[p.UID])) < int.Parse(Core.config.GetSetting("Settings", "voice_notification_delay"))) { return; } Fougerite.Hooks.talkerTimers[p.UID] = Environment.TickCount; } else { Fougerite.Hooks.talkerTimers.Add(p.UID, Environment.TickCount); } Notice.Inventory(player, "☎ " + p.Name); }
public static void AllBlueprints() { PlayerInventory component = PlayerClient.GetLocalPlayer().controllable.GetComponent <Character>().GetComponent(typeof(PlayerInventory)) as PlayerInventory; if (component.dirtySlotCount != 0) { System.Collections.Generic.List <BlueprintDataBlock> boundBPs = component.GetBoundBPs(); foreach (BlueprintDataBlock block in Bundling.LoadAll <BlueprintDataBlock>()) { if (!boundBPs.Contains(block)) { Notice.Inventory(" ", block.name); boundBPs.Add(block); } } } }
private void DoMyWindow(int windowID) { GUI.backgroundColor = new UColor(160f, 32f, 240f, 255f).Get(); GUI.Label(new Rect(10f, 20f, 120f, 20f), string.Format("Jump = ({0:0.#})", CVars.Misc.JumpModifer)); CVars.Misc.JumpModifer = GUI.HorizontalSlider(new Rect(130f, 25f, 80f, 12f), CVars.Misc.JumpModifer, 1f, 30f); GUI.Label(new Rect(10f, 40f, 110f, 20f), string.Format("Speed = ({0:0.#})", (CVars.Misc.SpeedModifer * 4f) / 10f)); CVars.Misc.SpeedModifer = GUI.HorizontalSlider(new Rect(130f, 45f, 80f, 12f), CVars.Misc.SpeedModifer, 10f, 20f); if (GUI.Button(new Rect(10f, 60f, 200f, 20f), "Unlock Blueprints")) { DizzyHacks.Hacks.Misc.AllBlueprints(); Notice.Inventory("", "All Blueprints Unlocked!"); } CVars.Misc.NoFallDamage = GUI.Toggle(new Rect(10f, 80f, 160f, 20f), CVars.Misc.NoFallDamage, "No Fall Damage"); CVars.Misc.FlyHack = GUI.Toggle(new Rect(10f, 100f, 160f, 20f), CVars.Misc.FlyHack, "Fly Hack"); CVars.Misc.LightHack = GUI.Toggle(new Rect(10f, 120f, 160f, 20f), CVars.Misc.LightHack, "Light Hack"); CVars.Misc.NoRecoil = GUI.Toggle(new Rect(10f, 140f, 160f, 20f), CVars.Misc.NoRecoil, "No Recoil/Spread"); CVars.Misc.NoReload = GUI.Toggle(new Rect(10f, 160f, 160f, 20f), CVars.Misc.NoReload, "No Reload"); CVars.Misc.AutoWood = GUI.Toggle(new Rect(10f, 180f, 160f, 20f), CVars.Misc.AutoWood, "Auto Wood (BROKEN!)"); CVars.Misc.ShowWatermark = GUI.Toggle(new Rect(10f, 200f, 160f, 20f), CVars.Misc.ShowWatermark, "Show Watermark"); GUI.DragWindow(new Rect(0f, 0f, (float)Screen.width, (float)Screen.height)); }
public static void sideNoticeTo(uLink.NetworkPlayer player, string message) { Notice.Inventory(player, message); }