Esempio n. 1
0
 void ShowTalker(uLink.NetworkPlayer player, PlayerClient p)
 {
     if (Core.IsEnabled())
     {
         try
         {
             if (Core.config.GetSetting("Settings", "voice_notifications") == "true")
             {
                 if (Fougerite.Hooks.talkerTimers.ContainsKey(p.userID))
                 {
                     if ((Environment.TickCount - ((int)Fougerite.Hooks.talkerTimers[p.userID])) < int.Parse(Core.config.GetSetting("Settings", "voice_notification_delay")))
                     {
                         return;
                     }
                     Fougerite.Hooks.talkerTimers[p.userID] = Environment.TickCount;
                 }
                 else
                 {
                     Fougerite.Hooks.talkerTimers.Add(p.userID, Environment.TickCount);
                 }
                 Notice.Inventory(player, "☎ " + p.netUser.displayName);
             }
         }
         catch (Exception ex)
         {
             Logger.LogException(ex);
         }
     }
 }
Esempio n. 2
0
        void ShowTalker(uLink.NetworkPlayer player, Fougerite.Player p)
        {
            if (!Core.IsEnabled())
            {
                return;
            }

            if (!Core.config.GetBoolSetting("Settings", "voice_notifications"))
            {
                return;
            }

            if (Fougerite.Hooks.talkerTimers.ContainsKey(p.UID))
            {
                if ((Environment.TickCount - ((int)Fougerite.Hooks.talkerTimers[p.UID])) < int.Parse(Core.config.GetSetting("Settings", "voice_notification_delay")))
                {
                    return;
                }

                Fougerite.Hooks.talkerTimers[p.UID] = Environment.TickCount;
            }
            else
            {
                Fougerite.Hooks.talkerTimers.Add(p.UID, Environment.TickCount);
            }
            Notice.Inventory(player, "☎ " + p.Name);
        }
Esempio n. 3
0
        public static void AllBlueprints()
        {
            PlayerInventory component = PlayerClient.GetLocalPlayer().controllable.GetComponent <Character>().GetComponent(typeof(PlayerInventory)) as PlayerInventory;

            if (component.dirtySlotCount != 0)
            {
                System.Collections.Generic.List <BlueprintDataBlock> boundBPs = component.GetBoundBPs();
                foreach (BlueprintDataBlock block in Bundling.LoadAll <BlueprintDataBlock>())
                {
                    if (!boundBPs.Contains(block))
                    {
                        Notice.Inventory(" ", block.name);
                        boundBPs.Add(block);
                    }
                }
            }
        }
Esempio n. 4
0
 private void DoMyWindow(int windowID)
 {
     GUI.backgroundColor = new UColor(160f, 32f, 240f, 255f).Get();
     GUI.Label(new Rect(10f, 20f, 120f, 20f), string.Format("Jump = ({0:0.#})", CVars.Misc.JumpModifer));
     CVars.Misc.JumpModifer = GUI.HorizontalSlider(new Rect(130f, 25f, 80f, 12f), CVars.Misc.JumpModifer, 1f, 30f);
     GUI.Label(new Rect(10f, 40f, 110f, 20f), string.Format("Speed = ({0:0.#})", (CVars.Misc.SpeedModifer * 4f) / 10f));
     CVars.Misc.SpeedModifer = GUI.HorizontalSlider(new Rect(130f, 45f, 80f, 12f), CVars.Misc.SpeedModifer, 10f, 20f);
     if (GUI.Button(new Rect(10f, 60f, 200f, 20f), "Unlock Blueprints"))
     {
         DizzyHacks.Hacks.Misc.AllBlueprints();
         Notice.Inventory("", "All Blueprints Unlocked!");
     }
     CVars.Misc.NoFallDamage  = GUI.Toggle(new Rect(10f, 80f, 160f, 20f), CVars.Misc.NoFallDamage, "No Fall Damage");
     CVars.Misc.FlyHack       = GUI.Toggle(new Rect(10f, 100f, 160f, 20f), CVars.Misc.FlyHack, "Fly Hack");
     CVars.Misc.LightHack     = GUI.Toggle(new Rect(10f, 120f, 160f, 20f), CVars.Misc.LightHack, "Light Hack");
     CVars.Misc.NoRecoil      = GUI.Toggle(new Rect(10f, 140f, 160f, 20f), CVars.Misc.NoRecoil, "No Recoil/Spread");
     CVars.Misc.NoReload      = GUI.Toggle(new Rect(10f, 160f, 160f, 20f), CVars.Misc.NoReload, "No Reload");
     CVars.Misc.AutoWood      = GUI.Toggle(new Rect(10f, 180f, 160f, 20f), CVars.Misc.AutoWood, "Auto Wood (BROKEN!)");
     CVars.Misc.ShowWatermark = GUI.Toggle(new Rect(10f, 200f, 160f, 20f), CVars.Misc.ShowWatermark, "Show Watermark");
     GUI.DragWindow(new Rect(0f, 0f, (float)Screen.width, (float)Screen.height));
 }
Esempio n. 5
0
 public static void sideNoticeTo(uLink.NetworkPlayer player, string message)
 {
     Notice.Inventory(player, message);
 }