コード例 #1
0
ファイル: WindowsMain.cs プロジェクト: bsed/Freecon-Galactic
        DrawableColonyStateManager _buildColonyStateManager(GlobalGameUISingleton globalGameUiSingleton, MessageService_ToServer messageService, LidgrenNetworkingService networkingService)
        {
            IClientPlayerInfoManager instance_clientPlayerInfoManager;

            instance_clientPlayerInfoManager = new NonPlayablePlayerInfoManager();
            return(new DrawableColonyStateManager(null, globalGameUiSingleton, networkingService, instance_clientPlayerInfoManager, _spriteBatch, messageService, Window));
        }
コード例 #2
0
ファイル: WindowsMain.cs プロジェクト: bsed/Freecon-Galactic
        DrawablePortStateManager _buildPortStateManager(GlobalGameUISingleton globalGameUiSingleton, MessageService_ToServer messageService, LidgrenNetworkingService networkingService)
        {
            IClientPlayerInfoManager clientPlayerInfoManager = new NonPlayablePlayerInfoManager();

            return(new DrawablePortStateManager(null, clientPlayerInfoManager, networkingService, globalGameUiSingleton, _spriteBatch, messageService));
        }