DrawableColonyStateManager _buildColonyStateManager(GlobalGameUISingleton globalGameUiSingleton, MessageService_ToServer messageService, LidgrenNetworkingService networkingService) { IClientPlayerInfoManager instance_clientPlayerInfoManager; instance_clientPlayerInfoManager = new NonPlayablePlayerInfoManager(); return(new DrawableColonyStateManager(null, globalGameUiSingleton, networkingService, instance_clientPlayerInfoManager, _spriteBatch, messageService, Window)); }
DrawablePortStateManager _buildPortStateManager(GlobalGameUISingleton globalGameUiSingleton, MessageService_ToServer messageService, LidgrenNetworkingService networkingService) { IClientPlayerInfoManager clientPlayerInfoManager = new NonPlayablePlayerInfoManager(); return(new DrawablePortStateManager(null, clientPlayerInfoManager, networkingService, globalGameUiSingleton, _spriteBatch, messageService)); }