コード例 #1
0
    void Awake()
    {
        audioListener         = GetComponent <AudioListener>();
        audioListener.enabled = false;
        camera            = transform.Find("SpaceCamera").GetComponent <Camera>();
        hudCamera         = GameObject.FindWithTag("HUD_Camera").GetComponent <Camera>();
        hudCameraAnimator = hudCamera.gameObject.GetComponent <AnimatorScript>();
        renderCameraPanel = GameObject.FindWithTag("RenderCameraImage").GetComponent <Image>();
        renderCamera      = Camera.main;

        rigidbody       = gameObject.GetComponent <Rigidbody>();
        audioScript     = gameObject.GetComponent <AudioScript>();
        scriptNoiseTest = gameObject.GetComponent <NoiseTest>();

        Application.targetFrameRate = desiredFrameRate;

        renderCameraMaterial            = renderCameraPanel.material;
        hudCameraTexture                = new RenderTexture(1920, 1080, 0, RenderTextureFormat.Default, 0);
        spaceCameraTexture              = new RenderTexture(1920, 1080, 0, RenderTextureFormat.Default, 0);
        hudCameraTexture.antiAliasing   = 2;
        spaceCameraTexture.antiAliasing = 2;
        hudCamera.targetTexture         = hudCameraTexture;
        camera.targetTexture            = spaceCameraTexture;

        if (GameObject.FindWithTag("MainMenuCamera") != null)
        {
            //renderCameraMaterial.SetFloat("_Fade", 0);
        }
        else
        {
            StartGame();
        }
    }
コード例 #2
0
ファイル: Walker.cs プロジェクト: lepakki/houseboatgame
 // Use this for initialization
 void Start()
 {
     world        = GameObject.Find("World");
     patrolRadius = 5.5f;
     goingThisWay = true;
     grounded     = false;
     rb2d         = GetComponent <Rigidbody2D>();
     nt           = FindObjectOfType <NoiseTest>();
 }