コード例 #1
0
 private void CheckNext()
 {
     if (this.currentScriptIndex < this.mConfList.Count)
     {
         if (!Singleton <NetworkModule> .GetInstance().lobbySvr.connected)
         {
             MonoSingleton <NewbieGuideManager> .instance.ForceCompleteNewbieGuide();
         }
         else
         {
             NewbieGuideScriptConf conf = this.mConfList[this.currentScriptIndex];
             this.mCurrentScript = this.AddScript((NewbieGuideScriptType)conf.wType);
             if (null != this.mCurrentScript)
             {
                 this.mCurrentScript.SetData(conf);
                 this.mCurrentScript.CompleteEvent  += new NewbieGuideBaseScript.NewbieGuideBaseScriptDelegate(this.ScriptCompleteHandler);
                 this.mCurrentScript.CheckSaveEvent += new NewbieGuideBaseScript.NewbieGuideBaseScriptDelegate(this.ScriptCheckSaveHandler);
                 this.mCurrentScript.onCompleteAll  += new NewbieGuideBaseScript.NewbieGuideBaseScriptDelegate(this.CompleteAll);
             }
             else
             {
                 this.CompleteAll();
             }
         }
     }
     else
     {
         this.CompleteAll();
     }
     if ((this.mCurrentScript != null) && this.mCurrentScript.IsTimeOutSkip())
     {
         this.m_timeOutTimer = 30f;
     }
 }
コード例 #2
0
 private void CheckNext()
 {
     if (this.currentScriptIndex < this.mConfList.get_Count())
     {
         if (!Singleton <NetworkModule> .GetInstance().lobbySvr.connected&& this.curMainLineConf.bIndependentNet != 1)
         {
             MonoSingleton <NewbieGuideManager> .get_instance().ForceCompleteNewbieGuide();
         }
         else
         {
             NewbieGuideScriptConf newbieGuideScriptConf = this.mConfList.get_Item(this.currentScriptIndex);
             this.mCurrentScript = this.AddScript((NewbieGuideScriptType)newbieGuideScriptConf.wType);
             if (null != this.mCurrentScript)
             {
                 this.mCurrentScript.SetData(newbieGuideScriptConf);
                 this.mCurrentScript.CompleteEvent += new NewbieGuideBaseScript.NewbieGuideBaseScriptDelegate(this.ScriptCompleteHandler);
                 this.mCurrentScript.onCompleteAll += new NewbieGuideBaseScript.NewbieGuideBaseScriptDelegate(this.CompleteAll);
             }
             else
             {
                 this.CompleteAll();
             }
         }
     }
     else
     {
         this.CompleteAll();
     }
     if (this.mCurrentScript != null && this.mCurrentScript.IsTimeOutSkip())
     {
         this.m_timeOutTimer = 30f;
     }
 }
コード例 #3
0
    protected virtual void Update()
    {
        CUIFormScript formGuideMask = NewbieGuideScriptControl.FormGuideMask;

        if (NewbieGuideBaseScript.ms_originalForm != null && formGuideMask != null)
        {
            int count = NewbieGuideBaseScript.ms_highlitGo.get_Count();
            DebugHelper.Assert(count <= NewbieGuideBaseScript.ms_originalGo.get_Count());
            for (int i = 0; i < count; i++)
            {
                GameObject gameObject  = NewbieGuideBaseScript.ms_highlitGo.get_Item(i);
                GameObject gameObject2 = NewbieGuideBaseScript.ms_originalGo.get_Item(i);
                GameObject gameObject3 = null;
                if (NewbieGuideBaseScript.ms_highlighter.get_Count() > i)
                {
                    gameObject3 = NewbieGuideBaseScript.ms_highlighter.get_Item(i);
                }
                if (!(gameObject == null) && !(gameObject2 == null))
                {
                    gameObject.CustomSetActive(gameObject2.activeSelf);
                    Image component  = gameObject2.GetComponent <Image>();
                    Image component2 = gameObject.GetComponent <Image>();
                    if (component != null && component2 != null)
                    {
                        component2.set_color(component.get_color());
                    }
                    RectTransform rectTransform  = gameObject.transform as RectTransform;
                    RectTransform rectTransform2 = gameObject2.transform as RectTransform;
                    rectTransform.localScale = rectTransform2.localScale;
                    rectTransform.pivot      = rectTransform2.pivot;
                    rectTransform.sizeDelta  = rectTransform2.sizeDelta;
                    LayoutElement component3 = rectTransform2.GetComponent <LayoutElement>();
                    if (component3 != null && rectTransform.sizeDelta == Vector2.zero)
                    {
                        rectTransform.sizeDelta = new Vector2(component3.get_preferredWidth(), component3.get_preferredHeight());
                    }
                    rectTransform.position = rectTransform2.position;
                    Vector2 screenPoint = CUIUtility.WorldToScreenPoint(NewbieGuideBaseScript.ms_originalForm.GetCamera(), rectTransform2.position);
                    Vector3 vector      = CUIUtility.ScreenToWorldPoint(NewbieGuideScriptControl.FormGuideMask.GetCamera(), screenPoint, rectTransform.position.z);
                    if (i < NewbieGuideBaseScript.ms_guideTextList.get_Count())
                    {
                        NewbieGuideSpecialTipConf specialTipConfig = Singleton <NewbieGuideDataManager> .GetInstance().GetSpecialTipConfig((uint)this.currentConf.wSpecialTip);

                        if (specialTipConfig != null && specialTipConfig.bGuideTextPos > 0)
                        {
                            if (gameObject3 != null)
                            {
                                NewbieGuideBaseScript.ms_guideTextList.get_Item(i).CustomSetActive(gameObject3.activeSelf);
                            }
                            NewbieGuideBaseScript.UpdateGuideTextPos(specialTipConfig, gameObject2, formGuideMask, NewbieGuideBaseScript.ms_originalForm, NewbieGuideBaseScript.ms_guideTextList.get_Item(i));
                        }
                    }
                }
            }
        }
    }
コード例 #4
0
 private void DestroyCurrentScript()
 {
     if (null != this.mCurrentScript)
     {
         this.mCurrentScript.CompleteEvent -= new NewbieGuideBaseScript.NewbieGuideBaseScriptDelegate(this.ScriptCompleteHandler);
         this.mCurrentScript.onCompleteAll -= new NewbieGuideBaseScript.NewbieGuideBaseScriptDelegate(this.CompleteAll);
         Object.Destroy(this.mCurrentScript);
         this.mCurrentScript = null;
     }
 }
コード例 #5
0
 public bool NeedBattlePause()
 {
     if (null != this.mCurrentScriptControl)
     {
         NewbieGuideBaseScript currentScript = this.mCurrentScriptControl.currentScript;
         if (((null != currentScript) && (currentScript.currentConf != null)) && ((currentScript.currentConf.bStopGame == 2) && currentScript.isGuiding))
         {
             return(true);
         }
     }
     return(false);
 }
コード例 #6
0
    public void Update()
    {
        if (this.m_conf == null || this.m_parentObj == null || this.m_guideTextObj == null || this.m_originalForm == null)
        {
            if (this.m_guideTextStatic != null || this.m_guideTextObj != null)
            {
                this.ClearEffectText();
            }
            return;
        }
        NewbieGuideSpecialTipConf specialTipConfig = Singleton <NewbieGuideDataManager> .GetInstance().GetSpecialTipConfig((uint)this.m_conf.wSpecialTip);

        if (specialTipConfig != null && specialTipConfig.bGuideTextPos > 0)
        {
            this.m_guideTextObj.CustomSetActive(this.m_parentObj.activeInHierarchy && !this.m_originalForm.IsHided());
            NewbieGuideBaseScript.UpdateGuideTextPos(specialTipConfig, this.m_parentObj, this.m_formWeakGuide, this.m_originalForm, this.m_guideTextObj);
        }
    }
コード例 #7
0
    private void AddEffectText(NewbieGuideWeakConf conf, GameObject inParentObj, CUIFormScript inOriginalForm)
    {
        this.ClearEffectText();
        if (conf != null && conf.wSpecialTip > 0)
        {
            NewbieGuideSpecialTipConf specialTipConfig = Singleton <NewbieGuideDataManager> .GetInstance().GetSpecialTipConfig((uint)conf.wSpecialTip);

            if (specialTipConfig != null)
            {
                if (specialTipConfig.bGuideTextPos == 0)
                {
                    if (this.m_guideTextStatic != null)
                    {
                        this.m_guideTextStatic.CustomSetActive(true);
                        Transform transform = this.m_guideTextStatic.transform.FindChild("RightSpecial/Text");
                        if (transform != null)
                        {
                            Text component = transform.GetComponent <Text>();
                            if (component != null)
                            {
                                component.text = StringHelper.UTF8BytesToString(ref specialTipConfig.szTipText);
                            }
                        }
                    }
                }
                else
                {
                    this.m_guideTextObj = NewbieGuideBaseScript.InstantiateGuideText(specialTipConfig, inParentObj, this.m_formWeakGuide, inOriginalForm);
                }
            }
        }
        this.m_conf         = conf;
        this.m_parentObj    = inParentObj;
        this.m_originalForm = inOriginalForm;
        if (this.m_formWeakGuide != null)
        {
            this.m_formWeakGuide.SetPriority(this.m_originalForm.m_priority + 1);
        }
    }
コード例 #8
0
    private void AddHighlightInternal(GameObject baseGo, CUIFormScript inOriginalForm, bool cloneEvent, bool bShowFinger)
    {
        this.PreHighlight();
        if (baseGo != null)
        {
            NewbieGuideBaseScript.ms_originalGo.Add(baseGo);
        }
        NewbieGuideBaseScript.ms_originalForm = inOriginalForm;
        this.OpenGuideForm();
        if (NewbieGuideScriptControl.FormGuideMask == null)
        {
            NewbieGuideScriptControl.OpenGuideForm();
        }
        List <GameObject> .Enumerator enumerator = NewbieGuideBaseScript.ms_originalGo.GetEnumerator();
        int num = 0;

        while (enumerator.MoveNext())
        {
            GameObject current = enumerator.get_Current();
            if (!(current == null))
            {
                GameObject gameObject = Object.Instantiate(current) as GameObject;
                if (!(gameObject == null))
                {
                    RectTransform rectTransform = gameObject.transform as RectTransform;
                    rectTransform.SetParent(NewbieGuideScriptControl.FormGuideMask.transform);
                    rectTransform.SetSiblingIndex(1);
                    rectTransform.localScale = current.transform.localScale;
                    RectTransform rectTransform2 = current.transform as RectTransform;
                    rectTransform.pivot     = rectTransform2.pivot;
                    rectTransform.sizeDelta = rectTransform2.sizeDelta;
                    LayoutElement component = current.GetComponent <LayoutElement>();
                    if (component != null && rectTransform.sizeDelta == Vector2.zero)
                    {
                        rectTransform.sizeDelta = new Vector2(component.get_preferredWidth(), component.get_preferredHeight());
                    }
                    rectTransform.position = current.transform.position;
                    Vector2 screenPoint   = CUIUtility.WorldToScreenPoint(inOriginalForm.GetCamera(), current.transform.position);
                    Vector3 worldPosition = CUIUtility.ScreenToWorldPoint(NewbieGuideScriptControl.FormGuideMask.GetCamera(), screenPoint, rectTransform.position.z);
                    NewbieGuideScriptControl.FormGuideMask.InitializeWidgetPosition(gameObject, worldPosition);
                    gameObject.CustomSetActive(false);
                    if (cloneEvent)
                    {
                        CUIEventScript component2 = current.GetComponent <CUIEventScript>();
                        CUIEventScript component3 = gameObject.GetComponent <CUIEventScript>();
                        if (component2 && component3)
                        {
                            component3.m_onDownEventParams      = component2.m_onDownEventParams;
                            component3.m_onUpEventParams        = component2.m_onUpEventParams;
                            component3.m_onClickEventParams     = component2.m_onClickEventParams;
                            component3.m_onHoldStartEventParams = component2.m_onHoldStartEventParams;
                            component3.m_onHoldEventParams      = component2.m_onHoldEventParams;
                            component3.m_onHoldEndEventParams   = component2.m_onHoldEndEventParams;
                            component3.m_onDragStartEventParams = component2.m_onDragStartEventParams;
                            component3.m_onDragEventParams      = component2.m_onDragEventParams;
                            component3.m_onDragEndEventParams   = component2.m_onDragEndEventParams;
                            component3.m_onDropEventParams      = component2.m_onDropEventParams;
                            component3.m_closeFormWhenClicked   = component2.m_closeFormWhenClicked;
                            component3.m_belongedFormScript     = component2.m_belongedFormScript;
                            component3.m_belongedListScript     = component2.m_belongedListScript;
                            component3.m_indexInlist            = component2.m_indexInlist;
                        }
                        CUIMiniEventScript component4 = current.GetComponent <CUIMiniEventScript>();
                        CUIMiniEventScript component5 = gameObject.GetComponent <CUIMiniEventScript>();
                        if (component4 && component5)
                        {
                            component5.m_onDownEventParams    = component4.m_onDownEventParams;
                            component5.m_onUpEventParams      = component4.m_onUpEventParams;
                            component5.m_onClickEventParams   = component4.m_onClickEventParams;
                            component5.m_closeFormWhenClicked = component4.m_closeFormWhenClicked;
                            component5.m_belongedFormScript   = component4.m_belongedFormScript;
                            component5.m_belongedListScript   = component4.m_belongedListScript;
                            component5.m_indexInlist          = component4.m_indexInlist;
                        }
                    }
                    else
                    {
                        CUIEventScript component6 = gameObject.GetComponent <CUIEventScript>();
                        if (component6)
                        {
                            component6.enabled = false;
                        }
                        CUIMiniEventScript component7 = gameObject.GetComponent <CUIMiniEventScript>();
                        if (component7)
                        {
                            component7.enabled = false;
                        }
                    }
                    gameObject.CustomSetActive(true);
                    CUIAnimatorScript component8 = current.GetComponent <CUIAnimatorScript>();
                    if (component8 != null)
                    {
                        CUICommonSystem.PlayAnimator(gameObject, component8.m_currentAnimatorStateName);
                    }
                    NewbieGuideBaseScript.ms_highlitGo.Add(gameObject);
                    if (bShowFinger)
                    {
                        GameObject gameObject2 = Singleton <CResourceManager> .GetInstance().GetResource("UGUI/Form/System/Dialog/WeakGuideHighlighter.prefab", typeof(GameObject), enResourceType.UIPrefab, false, false).m_content as GameObject;

                        if (gameObject2 != null)
                        {
                            GameObject gameObject3 = Object.Instantiate(gameObject2) as GameObject;
                            if (gameObject3 != null)
                            {
                                gameObject3.transform.SetParent(gameObject.transform);
                                Transform transform = gameObject3.transform;
                                switch (this.currentConf.wFlipType)
                                {
                                case 0:
                                    transform.localScale = NewbieGuideBaseScript.s_FlipNone;
                                    break;

                                case 1:
                                    transform.localScale = NewbieGuideBaseScript.s_FlipX;
                                    break;

                                case 2:
                                    transform.localScale = NewbieGuideBaseScript.s_FlipY;
                                    break;

                                case 3:
                                    transform.localScale = NewbieGuideBaseScript.s_FlipXY;
                                    break;
                                }
                                gameObject3.transform.position = gameObject.transform.position;
                                (gameObject3.transform as RectTransform).anchoredPosition = new Vector2((float)this.currentConf.iOffsetHighLightX, (float)this.currentConf.iOffsetHighLightY);
                                if (!this.DoesShowArrow())
                                {
                                    gameObject3.transform.FindChild("Panel/ImageFinger").gameObject.CustomSetActive(false);
                                }
                                NewbieGuideBaseScript.ms_highlighter.Add(gameObject3);
                            }
                        }
                    }
                    if (num == 0 && this.currentConf.wSpecialTip != 0)
                    {
                        NewbieGuideSpecialTipConf specialTipConfig = Singleton <NewbieGuideDataManager> .GetInstance().GetSpecialTipConfig((uint)this.currentConf.wSpecialTip);

                        if (specialTipConfig != null && specialTipConfig.bGuideTextPos > 0)
                        {
                            GameObject gameObject4 = NewbieGuideBaseScript.InstantiateGuideText(specialTipConfig, gameObject, NewbieGuideScriptControl.FormGuideMask, inOriginalForm);
                            if (gameObject4 != null)
                            {
                                NewbieGuideBaseScript.ms_guideTextList.Add(gameObject4);
                                gameObject4.CustomSetActive(false);
                            }
                        }
                    }
                    num++;
                }
            }
        }
    }