コード例 #1
0
ファイル: GameWorld.cs プロジェクト: poeely/UnityAAI
    // Creates the Navigation Graph
    private void CreateNavGraph()
    {
        Debug.Log("[WORLD]: Re-creating NavGraph...");

        if (navGraph == null)
        {
            navGraph = new NavGraph();
        }
        navGraph.blockingLayer = blockingLayer;
        navGraph.terrainLayer  = walkableLayer;

        navGraph.GenerateFloodfill(width, height, 0.1f);
        Debug.Log("[WORLD]: NavGraph Generated.");
    }