コード例 #1
0
    void Start()
    {
        NPCwm    = gameObject.transform.parent.GetComponent <NPCWindowManager>();
        putOnFlg = false;
        state    = STATUS.NONE;
        GameObject obj = transform.GetChild(0).gameObject;

        image                 = GetComponent <Image>();
        trans                 = image.rectTransform;
        DEFALUTSIZE           = trans.sizeDelta;
        MAXSIZE               = DEFALUTSIZE * 1.1f;
        childImage            = obj.GetComponent <Image>();
        childTrans            = childImage.rectTransform;
        childTrans.localScale = Vector3.zero;
        Counter               = 0.0f;
        prefabObj             = NPCwm.obj;
    }
コード例 #2
0
 void Start()
 {
     NPCwm	=	gameObject.transform.parent.GetComponent<NPCWindowManager>();
     putOnFlg	=	false;
     state	=	STATUS.NONE;
     GameObject	obj			=	transform.GetChild(0).gameObject;
     image					=	GetComponent<Image>();
     trans					=	image.rectTransform;
     DEFALUTSIZE				=	trans.sizeDelta;
     MAXSIZE					=	DEFALUTSIZE * 1.1f;
     childImage				=	obj.GetComponent<Image>();
     childTrans				=	childImage.rectTransform;
     childTrans.localScale	=	Vector3.zero;
     Counter = 0.0f;
     prefabObj				=	NPCwm.obj;
 }