void UpdateQuestLog() { if (!_config.EnableQuest) { return; } var playerName = MySession.Static.Players.GetPlayerNameOrElse(PlayerId, $"{PlayerId}"); Log.Debug($"updating quest log: {playerName}: {Quest}"); switch (Quest) { case Quest.MustProfileSelf: { MyVisualScriptLogicProvider.SetQuestlog(true, _config.QuestTitle, PlayerId); MyVisualScriptLogicProvider.RemoveQuestlogDetails(PlayerId); MyVisualScriptLogicProvider.AddQuestlogDetail(_config.QuestDetailMustProfileSelfText, true, true, PlayerId); return; } case Quest.MustDelagSelf: { MyVisualScriptLogicProvider.RemoveQuestlogDetails(PlayerId); MyVisualScriptLogicProvider.AddQuestlogDetail(_config.QuestDetailMustDelagSelfText, true, true, PlayerId); return; } case Quest.MustWaitUnpinned: { MyVisualScriptLogicProvider.RemoveQuestlogDetails(PlayerId); MyVisualScriptLogicProvider.AddQuestlogDetail(_config.QuestDetailMustWaitUnpinnedText, true, true, PlayerId); return; } case Quest.Ended: { MyVisualScriptLogicProvider.RemoveQuestlogDetails(PlayerId); MyVisualScriptLogicProvider.AddQuestlogDetail(_config.QuestDetailEndedText, true, true, PlayerId); return; } default: throw new ArgumentOutOfRangeException(nameof(Quest), Quest, null); } }
public void Close() { MyVisualScriptLogicProvider.RemoveQuestlogDetails(_sendTo); }