public MyRadioBroadcaster(MyEntity parent, float broadcastRadius = 100) { SyncObject = new MySyncRadioBroadcaster(this); Parent = parent; m_broadcastRadius = broadcastRadius; parent.OnClose += parent_OnClose; }
public MyRadioBroadcaster(MyEntity parent, float broadcastRadius = 100, bool enabled = true) { SyncObject = new MySyncRadioBroadcaster(this); Parent = parent; m_broadcastRadius = broadcastRadius; parent.OnClose += parent_OnClose; Enabled = enabled; }
public MyRadioBroadcaster(float broadcastRadius = 100) { SyncObject = new MySyncRadioBroadcaster(this); m_broadcastRadius = broadcastRadius; }