public void Load() { // These need not necessarily be populated this way. // You could load an entity and have your properties read data directly from it. this.TextBox1Value = modelA.GetSomeData(); this.TextBox2Value = modelB.GetOtherData(); // raise INotifyPropertyChanged events here }
public void Load() { this.TextBox1Value = modelA.GetSomeData(); this.TextBox2Value = modelB.GetOtherData(); // raise INotifyPropertyChanged events here }