private void AddBlueprintClassButton(MyBlueprintClassDefinition classDef, ref float xOffset, bool selected = false) { Debug.Assert(classDef != null); if (classDef == null) { return; } var test = new MyGuiControlRadioButton( position: m_blueprintsLabel.Position + new Vector2(xOffset, m_blueprintsLabel.Size.Y), size: new Vector2(46f, 46f) / MyGuiConstants.GUI_OPTIMAL_SIZE ); xOffset += test.Size.X; test.Icon = new MyGuiHighlightTexture() { Normal = classDef.Icon, Highlight = classDef.HighlightIcon, SizePx = new Vector2(46f, 46f) }; test.UserData = classDef; test.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP; if (classDef.DisplayNameEnum.HasValue) { test.SetToolTip(classDef.DisplayNameEnum.Value); } else { test.SetToolTip(classDef.DisplayNameString); } m_blueprintButtonGroup.Add(test); m_controlsParent.Controls.Add(test); test.Selected = selected; }
// Checks for corrupted worlds and refreshes the table cells. private void OnLoadingFinished(IMyAsyncResult result, MyGuiScreenProgressAsync screen) { var loadListRes = (MyLoadListResult)result; m_scenarioTypesGroup.Clear(); m_scenarioTypesList.Clear(); foreach (var saveTuple in loadListRes.AvailableSaves) { var button = new MyGuiControlContentButton(saveTuple.Item2.SessionName, Path.Combine(saveTuple.Item1, "thumb.jpg")) { UserData = saveTuple.Item1 }; m_scenarioTypesGroup.Add(button); m_scenarioTypesList.Controls.Add(button); } SetDefaultValues(); // Close the loading miniscreen screen.CloseScreen(); }
protected virtual void BuildControls() { Vector2 buttonSize = MyGuiConstants.BACK_BUTTON_SIZE; Vector2 buttonsOrigin = m_size.Value / 2 - new Vector2(0.23f, 0.03f); if (m_isNewGame) { AddCaption(MyCommonTexts.ScreenCaptionCustomWorld); } else { AddCaption(MyCommonTexts.ScreenCaptionEditSettings); } int numControls = 0; var nameLabel = MakeLabel(MyCommonTexts.Name); var descriptionLabel = MakeLabel(MyCommonTexts.Description); var gameModeLabel = MakeLabel(MyCommonTexts.WorldSettings_GameMode); var onlineModeLabel = MakeLabel(MyCommonTexts.WorldSettings_OnlineMode); m_maxPlayersLabel = MakeLabel(MyCommonTexts.MaxPlayers); var environmentLabel = MakeLabel(MySpaceTexts.WorldSettings_EnvironmentHostility); var scenarioLabel = MakeLabel(MySpaceTexts.WorldSettings_Scenario); float width = 0.284375f + 0.025f; m_nameTextbox = new MyGuiControlTextbox(maxLength: MySession.MAX_NAME_LENGTH); m_descriptionTextbox = new MyGuiControlTextbox(maxLength: MySession.MAX_DESCRIPTION_LENGTH); m_onlineMode = new MyGuiControlCombobox(size: new Vector2(width, 0.04f)); m_environment = new MyGuiControlCombobox(size: new Vector2(width, 0.04f)); m_maxPlayersSlider = new MyGuiControlSlider( position: Vector2.Zero, width: m_onlineMode.Size.X, minValue: 2, maxValue: 16, labelText: new StringBuilder("{0}").ToString(), labelDecimalPlaces: 0, labelSpaceWidth: 0.05f, intValue: true ); m_asteroidAmountLabel = MakeLabel(MySpaceTexts.Asteroid_Amount); m_asteroidAmountCombo = new MyGuiControlCombobox(size: new Vector2(width, 0.04f)); m_asteroidAmountCombo.ItemSelected += m_asteroidAmountCombo_ItemSelected; m_scenarioTypesList = new MyGuiControlList(); // Ok/Cancel m_okButton = new MyGuiControlButton(position: buttonsOrigin - new Vector2(0.01f, 0f), size: buttonSize, text: MyTexts.Get(MyCommonTexts.Ok), onButtonClick: OnOkButtonClick, originAlign: MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_BOTTOM); m_cancelButton = new MyGuiControlButton(position: buttonsOrigin + new Vector2(0.01f, 0f), size: buttonSize, text: MyTexts.Get(MyCommonTexts.Cancel), onButtonClick: OnCancelButtonClick, originAlign: MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM); m_creativeModeButton = new MyGuiControlButton(visualStyle: MyGuiControlButtonStyleEnum.Small, highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MyCommonTexts.WorldSettings_GameModeCreative), onButtonClick: OnCreativeClick); m_creativeModeButton.SetToolTip(MySpaceTexts.ToolTipWorldSettingsModeCreative); m_survivalModeButton = new MyGuiControlButton(visualStyle: MyGuiControlButtonStyleEnum.Small, highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MyCommonTexts.WorldSettings_GameModeSurvival), onButtonClick: OnSurvivalClick); m_survivalModeButton.SetToolTip(MySpaceTexts.ToolTipWorldSettingsModeSurvival); m_onlineMode.ItemSelected += OnOnlineModeSelect; m_onlineMode.AddItem((int)MyOnlineModeEnum.OFFLINE, MyCommonTexts.WorldSettings_OnlineModeOffline); m_onlineMode.AddItem((int)MyOnlineModeEnum.PRIVATE, MyCommonTexts.WorldSettings_OnlineModePrivate); m_onlineMode.AddItem((int)MyOnlineModeEnum.FRIENDS, MyCommonTexts.WorldSettings_OnlineModeFriends); m_onlineMode.AddItem((int)MyOnlineModeEnum.PUBLIC, MyCommonTexts.WorldSettings_OnlineModePublic); m_environment.AddItem((int)MyEnvironmentHostilityEnum.SAFE, MySpaceTexts.WorldSettings_EnvironmentHostilitySafe); m_environment.AddItem((int)MyEnvironmentHostilityEnum.NORMAL, MySpaceTexts.WorldSettings_EnvironmentHostilityNormal); m_environment.AddItem((int)MyEnvironmentHostilityEnum.CATACLYSM, MySpaceTexts.WorldSettings_EnvironmentHostilityCataclysm); m_environment.AddItem((int)MyEnvironmentHostilityEnum.CATACLYSM_UNREAL, MySpaceTexts.WorldSettings_EnvironmentHostilityCataclysmUnreal); m_environment.ItemSelected += HostilityChanged; if (m_isNewGame) { m_scenarioTypesGroup = new MyGuiControlRadioButtonGroup(); m_scenarioTypesGroup.SelectedChanged += scenario_SelectedChanged; foreach (var scenario in MyDefinitionManager.Static.GetScenarioDefinitions()) { if (!scenario.Public && !MyFakes.ENABLE_NON_PUBLIC_SCENARIOS) { continue; } var button = new MyGuiControlScenarioButton(scenario); m_scenarioTypesGroup.Add(button); m_scenarioTypesList.Controls.Add(button); } } m_nameTextbox.SetToolTip(string.Format(MyTexts.GetString(MyCommonTexts.ToolTipWorldSettingsName), MySession.MIN_NAME_LENGTH, MySession.MAX_NAME_LENGTH)); m_descriptionTextbox.SetToolTip(MyTexts.GetString(MyCommonTexts.ToolTipWorldSettingsDescription)); m_environment.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsEnvironment)); m_onlineMode.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsOnlineMode)); m_maxPlayersSlider.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsMaxPlayer)); m_asteroidAmountCombo.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsAsteroidAmount)); m_nameTextbox.TextChanged += m_nameTextbox_TextChanged; var advanced = new MyGuiControlButton(highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MySpaceTexts.WorldSettings_Advanced), onButtonClick: OnAdvancedClick); var mods = new MyGuiControlButton(highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MyCommonTexts.WorldSettings_Mods), onButtonClick: OnModsClick); m_worldGeneratorButton = new MyGuiControlButton(highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MySpaceTexts.WorldSettings_WorldGenerator), onButtonClick: OnWorldGeneratorClick); // Add controls in pairs; label first, control second. They will be laid out automatically this way. Controls.Add(nameLabel); Controls.Add(m_nameTextbox); Controls.Add(descriptionLabel); Controls.Add(m_descriptionTextbox); Controls.Add(gameModeLabel); Controls.Add(m_creativeModeButton); Controls.Add(onlineModeLabel); Controls.Add(m_onlineMode); Controls.Add(m_maxPlayersLabel); Controls.Add(m_maxPlayersSlider); if (MyFakes.ENABLE_METEOR_SHOWERS) { Controls.Add(environmentLabel); Controls.Add(m_environment); } if (m_isNewGame && MyFakes.ENABLE_PLANETS == false) { Controls.Add(m_asteroidAmountLabel); Controls.Add(m_asteroidAmountCombo); } var autoSaveLabel = MakeLabel(MyCommonTexts.WorldSettings_AutoSave); m_autoSave = new MyGuiControlCheckbox(); m_autoSave.SetToolTip(new StringBuilder().AppendFormat(MyCommonTexts.ToolTipWorldSettingsAutoSave, MyObjectBuilder_SessionSettings.DEFAULT_AUTOSAVE_IN_MINUTES).ToString()); Controls.Add(autoSaveLabel); Controls.Add(m_autoSave); var scenarioEditModeLabel = MakeLabel(MySpaceTexts.WorldSettings_ScenarioEditMode); m_scenarioEditMode = new MyGuiControlCheckbox(); m_scenarioEditMode.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettings_ScenarioEditMode)); Controls.Add(scenarioEditModeLabel); Controls.Add(m_scenarioEditMode); if (MyFakes.ENABLE_WORKSHOP_MODS) { Controls.Add(mods); } Controls.Add(advanced); if (m_isNewGame && MyFakes.ENABLE_PLANETS == true) { Controls.Add(m_worldGeneratorButton); } float labelSize = 0.20f; float MARGIN_TOP = 0.12f; float MARGIN_BOTTOM = 0.12f; float MARGIN_LEFT = m_isNewGame ? 0.315f : 0.08f; float MARGIN_RIGHT = m_isNewGame ? 0.075f : 0.045f; // Automatic layout. Vector2 originL, originC; Vector2 controlsDelta = new Vector2(0f, 0.052f); float rightColumnOffset; originL = -m_size.Value / 2 + new Vector2(MARGIN_LEFT, MARGIN_TOP); originC = originL + new Vector2(labelSize, 0f); rightColumnOffset = originC.X + m_onlineMode.Size.X - labelSize - 0.017f; foreach (var control in Controls) { control.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER; if (control is MyGuiControlLabel) { control.Position = originL + controlsDelta * numControls; } else { control.Position = originC + controlsDelta * numControls++; } } Controls.Add(m_survivalModeButton); m_survivalModeButton.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_CENTER; m_survivalModeButton.Position = m_creativeModeButton.Position + new Vector2(m_onlineMode.Size.X, 0); if (m_isNewGame) { Vector2 scenarioPosition = new Vector2(-0.375f, nameLabel.Position.Y); m_nameTextbox.Size = m_onlineMode.Size; m_descriptionTextbox.Size = m_nameTextbox.Size; scenarioLabel.Position = scenarioPosition; m_scenarioTypesList.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP; m_scenarioTypesList.Position = scenarioLabel.Position + new Vector2(0, 0.02f); m_scenarioTypesList.Size = new Vector2(0.19f, m_size.Value.Y - MARGIN_BOTTOM - MARGIN_TOP); Controls.Add(scenarioLabel); Controls.Add(m_scenarioTypesList); MyGuiControlSeparatorList m_verticalLine = new MyGuiControlSeparatorList(); Vector2 position = nameLabel.Position + new Vector2(-0.025f, -0.02f); m_verticalLine.AddVertical(position, m_size.Value.Y - MARGIN_BOTTOM - MARGIN_TOP + 0.04f); Controls.Add(m_verticalLine); } var pos2 = advanced.Position; //pos2.X = m_isNewGame ? 0.160f : 0.0f; pos2.X = Size.HasValue ? Size.Value.X / 2.0f - advanced.Size.X - MARGIN_RIGHT : 0.0f; advanced.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM; advanced.Position = pos2; mods.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM; mods.Position = advanced.Position - new Vector2(advanced.Size.X + 0.017f, 0); m_worldGeneratorButton.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM; m_worldGeneratorButton.Position = advanced.Position - new Vector2(advanced.Size.X + 0.017f, -0.06f); Controls.Add(m_okButton); Controls.Add(m_cancelButton); CloseButtonEnabled = true; }
public void Init(IMyGuiControlsParent controlsParent, MyCubeGrid grid) { if (grid == null) { ShowError(MySpaceTexts.ScreenTerminalError_ShipNotConnected, controlsParent); return; } grid.RaiseGridChanged(); m_assemblerKeyCounter = 0; m_assemblersByKey.Clear(); foreach (var block in grid.GridSystems.TerminalSystem.Blocks) { var assembler = block as MyAssembler; if (assembler == null) { continue; } if (!assembler.HasLocalPlayerAccess()) { continue; } m_assemblersByKey.Add(m_assemblerKeyCounter++, assembler); } m_controlsParent = controlsParent; m_terminalSystem = grid.GridSystems.TerminalSystem; m_blueprintsArea = (MyGuiControlScrollablePanel)controlsParent.Controls.GetControlByName("BlueprintsScrollableArea"); m_queueArea = (MyGuiControlScrollablePanel)controlsParent.Controls.GetControlByName("QueueScrollableArea"); m_inventoryArea = (MyGuiControlScrollablePanel)controlsParent.Controls.GetControlByName("InventoryScrollableArea"); m_blueprintsBgPanel = controlsParent.Controls.GetControlByName("BlueprintsBackgroundPanel"); m_blueprintsLabel = controlsParent.Controls.GetControlByName("BlueprintsLabel"); m_comboboxAssemblers = (MyGuiControlCombobox)controlsParent.Controls.GetControlByName("AssemblersCombobox"); m_blueprintsGrid = (MyGuiControlGrid)m_blueprintsArea.ScrolledControl; m_queueGrid = (MyGuiControlGrid)m_queueArea.ScrolledControl; m_inventoryGrid = (MyGuiControlGrid)m_inventoryArea.ScrolledControl; m_materialsList = (MyGuiControlComponentList)controlsParent.Controls.GetControlByName("MaterialsList"); m_repeatCheckbox = (MyGuiControlCheckbox)controlsParent.Controls.GetControlByName("RepeatCheckbox"); m_slaveCheckbox = (MyGuiControlCheckbox)controlsParent.Controls.GetControlByName("SlaveCheckbox"); m_disassembleAllButton = (MyGuiControlButton)controlsParent.Controls.GetControlByName("DisassembleAllButton"); m_controlPanelButton = (MyGuiControlButton)controlsParent.Controls.GetControlByName("ControlPanelButton"); m_inventoryButton = (MyGuiControlButton)controlsParent.Controls.GetControlByName("InventoryButton"); { var assemblingButton = (MyGuiControlRadioButton)controlsParent.Controls.GetControlByName("AssemblingButton"); var disassemblingButton = (MyGuiControlRadioButton)controlsParent.Controls.GetControlByName("DisassemblingButton"); assemblingButton.Key = (int)AssemblerMode.Assembling; disassemblingButton.Key = (int)AssemblerMode.Disassembling; m_modeButtonGroup.Add(assemblingButton); m_modeButtonGroup.Add(disassemblingButton); } foreach (var entry in m_assemblersByKey) { if (entry.Value.IsFunctional == false) { m_incompleteAssemblerName.Clear(); m_incompleteAssemblerName.AppendStringBuilder(entry.Value.CustomName); m_incompleteAssemblerName.AppendStringBuilder(MyTexts.Get(MySpaceTexts.Terminal_BlockIncomplete)); m_comboboxAssemblers.AddItem(entry.Key, m_incompleteAssemblerName); } else { m_comboboxAssemblers.AddItem(entry.Key, entry.Value.CustomName); } } m_comboboxAssemblers.ItemSelected += Assemblers_ItemSelected; m_comboboxAssemblers.SelectItemByIndex(0); m_dragAndDrop = new MyGuiControlGridDragAndDrop(MyGuiConstants.DRAG_AND_DROP_BACKGROUND_COLOR, MyGuiConstants.DRAG_AND_DROP_TEXT_COLOR, 0.7f, MyGuiConstants.DRAG_AND_DROP_TEXT_OFFSET, true); controlsParent.Controls.Add(m_dragAndDrop); m_dragAndDrop.DrawBackgroundTexture = false; m_dragAndDrop.ItemDropped += dragDrop_OnItemDropped; RefreshBlueprints(); Assemblers_ItemSelected(); RegisterEvents(); if (m_assemblersByKey.Count == 0) { ShowError(MySpaceTexts.ScreenTerminalError_NoAssemblers, controlsParent); } }
protected virtual void BuildControls() { Vector2 buttonSize = MyGuiConstants.BACK_BUTTON_SIZE; Vector2 buttonsOrigin = m_size.Value / 2 - new Vector2(0.23f, 0.03f); if (m_isNewGame) AddCaption(MyCommonTexts.ScreenCaptionCustomWorld); else AddCaption(MyCommonTexts.ScreenCaptionEditSettings); int numControls = 0; var nameLabel = MakeLabel(MyCommonTexts.Name); var descriptionLabel = MakeLabel(MyCommonTexts.Description); var gameModeLabel = MakeLabel(MyCommonTexts.WorldSettings_GameMode); var onlineModeLabel = MakeLabel(MyCommonTexts.WorldSettings_OnlineMode); m_maxPlayersLabel = MakeLabel(MyCommonTexts.MaxPlayers); var environmentLabel = MakeLabel(MySpaceTexts.WorldSettings_EnvironmentHostility); var scenarioLabel = MakeLabel(MySpaceTexts.WorldSettings_Scenario); var soundModeLabel = MakeLabel(MySpaceTexts.WorldSettings_SoundMode); float width = 0.284375f + 0.025f; m_nameTextbox = new MyGuiControlTextbox(maxLength: MySession.MAX_NAME_LENGTH); m_descriptionTextbox = new MyGuiControlTextbox(maxLength: MySession.MAX_DESCRIPTION_LENGTH); m_onlineMode = new MyGuiControlCombobox(size: new Vector2(width, 0.04f)); m_environment = new MyGuiControlCombobox(size: new Vector2(width, 0.04f)); m_maxPlayersSlider = new MyGuiControlSlider( position: Vector2.Zero, width: m_onlineMode.Size.X, minValue: 2, maxValue: 16, labelText: new StringBuilder("{0}").ToString(), labelDecimalPlaces: 0, labelSpaceWidth: 0.05f, intValue: true ); m_asteroidAmountLabel = MakeLabel(MySpaceTexts.Asteroid_Amount); m_asteroidAmountCombo = new MyGuiControlCombobox(size: new Vector2(width, 0.04f)); m_asteroidAmountCombo.ItemSelected += m_asteroidAmountCombo_ItemSelected; m_soundModeCombo = new MyGuiControlCombobox(size: new Vector2(width, 0.04f)); m_scenarioTypesList = new MyGuiControlList(); // Ok/Cancel m_okButton = new MyGuiControlButton(position: buttonsOrigin - new Vector2(0.01f, 0f), size: buttonSize, text: MyTexts.Get(MyCommonTexts.Ok), onButtonClick: OnOkButtonClick, originAlign: MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_BOTTOM); m_cancelButton = new MyGuiControlButton(position: buttonsOrigin + new Vector2(0.01f, 0f), size: buttonSize, text: MyTexts.Get(MyCommonTexts.Cancel), onButtonClick: OnCancelButtonClick, originAlign: MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM); m_creativeModeButton = new MyGuiControlButton(visualStyle: MyGuiControlButtonStyleEnum.Small, highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MyCommonTexts.WorldSettings_GameModeCreative), onButtonClick: OnCreativeClick); m_creativeModeButton.SetToolTip(MySpaceTexts.ToolTipWorldSettingsModeCreative); m_survivalModeButton = new MyGuiControlButton(visualStyle: MyGuiControlButtonStyleEnum.Small, highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MyCommonTexts.WorldSettings_GameModeSurvival), onButtonClick: OnSurvivalClick); m_survivalModeButton.SetToolTip(MySpaceTexts.ToolTipWorldSettingsModeSurvival); m_onlineMode.ItemSelected += OnOnlineModeSelect; m_onlineMode.AddItem((int)MyOnlineModeEnum.OFFLINE, MyCommonTexts.WorldSettings_OnlineModeOffline); m_onlineMode.AddItem((int)MyOnlineModeEnum.PRIVATE, MyCommonTexts.WorldSettings_OnlineModePrivate); m_onlineMode.AddItem((int)MyOnlineModeEnum.FRIENDS, MyCommonTexts.WorldSettings_OnlineModeFriends); m_onlineMode.AddItem((int)MyOnlineModeEnum.PUBLIC, MyCommonTexts.WorldSettings_OnlineModePublic); m_environment.AddItem((int)MyEnvironmentHostilityEnum.SAFE, MySpaceTexts.WorldSettings_EnvironmentHostilitySafe); m_environment.AddItem((int)MyEnvironmentHostilityEnum.NORMAL, MySpaceTexts.WorldSettings_EnvironmentHostilityNormal); m_environment.AddItem((int)MyEnvironmentHostilityEnum.CATACLYSM, MySpaceTexts.WorldSettings_EnvironmentHostilityCataclysm); m_environment.AddItem((int)MyEnvironmentHostilityEnum.CATACLYSM_UNREAL, MySpaceTexts.WorldSettings_EnvironmentHostilityCataclysmUnreal); m_environment.ItemSelected += HostilityChanged; m_soundModeCombo.AddItem((int)MySoundModeEnum.Arcade, MySpaceTexts.WorldSettings_ArcadeSound); m_soundModeCombo.AddItem((int)MySoundModeEnum.Realistic, MySpaceTexts.WorldSettings_RealisticSound); if (m_isNewGame) { m_scenarioTypesGroup = new MyGuiControlRadioButtonGroup(); m_scenarioTypesGroup.SelectedChanged += scenario_SelectedChanged; foreach (var scenario in MyDefinitionManager.Static.GetScenarioDefinitions()) { if (!scenario.Public && !MyFakes.ENABLE_NON_PUBLIC_SCENARIOS) continue; var button = new MyGuiControlScenarioButton(scenario); m_scenarioTypesGroup.Add(button); m_scenarioTypesList.Controls.Add(button); } } m_nameTextbox.SetToolTip(string.Format(MyTexts.GetString(MyCommonTexts.ToolTipWorldSettingsName), MySession.MIN_NAME_LENGTH, MySession.MAX_NAME_LENGTH)); m_descriptionTextbox.SetToolTip(MyTexts.GetString(MyCommonTexts.ToolTipWorldSettingsDescription)); m_environment.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsEnvironment)); m_onlineMode.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsOnlineMode)); m_maxPlayersSlider.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsMaxPlayer)); m_asteroidAmountCombo.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsAsteroidAmount)); m_soundModeCombo.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsSoundMode)); m_nameTextbox.TextChanged += m_nameTextbox_TextChanged; m_soundModeCombo.ItemSelected += m_soundModeCombo_ItemSelected; var advanced = new MyGuiControlButton(highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MySpaceTexts.WorldSettings_Advanced), onButtonClick: OnAdvancedClick); #if !XB1 // XB1_NOWORKSHOP var mods = new MyGuiControlButton(highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MyCommonTexts.WorldSettings_Mods), onButtonClick: OnModsClick); #endif // !XB1 m_worldGeneratorButton = new MyGuiControlButton(highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MySpaceTexts.WorldSettings_WorldGenerator), onButtonClick: OnWorldGeneratorClick); // Add controls in pairs; label first, control second. They will be laid out automatically this way. Controls.Add(nameLabel); Controls.Add(m_nameTextbox); Controls.Add(descriptionLabel); Controls.Add(m_descriptionTextbox); Controls.Add(gameModeLabel); Controls.Add(m_creativeModeButton); if (MyFakes.ENABLE_NEW_SOUNDS) { Controls.Add(soundModeLabel); Controls.Add(m_soundModeCombo); } Controls.Add(onlineModeLabel); Controls.Add(m_onlineMode); Controls.Add(m_maxPlayersLabel); Controls.Add(m_maxPlayersSlider); if (MyFakes.ENABLE_METEOR_SHOWERS) { Controls.Add(environmentLabel); Controls.Add(m_environment); } if (m_isNewGame && MyFakes.ENABLE_PLANETS == false) { Controls.Add(m_asteroidAmountLabel); Controls.Add(m_asteroidAmountCombo); } var autoSaveLabel = MakeLabel(MyCommonTexts.WorldSettings_AutoSave); m_autoSave = new MyGuiControlCheckbox(); m_autoSave.SetToolTip(new StringBuilder().AppendFormat(MyCommonTexts.ToolTipWorldSettingsAutoSave, MyObjectBuilder_SessionSettings.DEFAULT_AUTOSAVE_IN_MINUTES).ToString()); Controls.Add(autoSaveLabel); Controls.Add(m_autoSave); var scenarioEditModeLabel = MakeLabel(MySpaceTexts.WorldSettings_ScenarioEditMode); m_scenarioEditMode = new MyGuiControlCheckbox(); m_scenarioEditMode.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettings_ScenarioEditMode)); Controls.Add(scenarioEditModeLabel); Controls.Add(m_scenarioEditMode); #if !XB1 // XB1_NOWORKSHOP if (!MyFakes.XB1_PREVIEW) if (MyFakes.ENABLE_WORKSHOP_MODS) Controls.Add(mods); #endif // !XB1 Controls.Add(advanced); if (m_isNewGame && MyFakes.ENABLE_PLANETS == true) { Controls.Add(m_worldGeneratorButton); } float labelSize = 0.20f; float MARGIN_TOP = 0.12f; float MARGIN_BOTTOM = 0.12f; float MARGIN_LEFT = m_isNewGame ? 0.315f : 0.08f; float MARGIN_RIGHT = m_isNewGame ? 0.075f : 0.045f; // Automatic layout. Vector2 originL, originC; Vector2 controlsDelta = new Vector2(0f, 0.052f); float rightColumnOffset; originL = -m_size.Value / 2 + new Vector2(MARGIN_LEFT, MARGIN_TOP); originC = originL + new Vector2(labelSize, 0f); rightColumnOffset = originC.X + m_onlineMode.Size.X - labelSize - 0.017f; foreach (var control in Controls) { control.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER; if (control is MyGuiControlLabel) control.Position = originL + controlsDelta * numControls; else control.Position = originC + controlsDelta * numControls++; } Controls.Add(m_survivalModeButton); m_survivalModeButton.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_CENTER; m_survivalModeButton.Position = m_creativeModeButton.Position + new Vector2(m_onlineMode.Size.X, 0); if (m_isNewGame) { Vector2 scenarioPosition = new Vector2(-0.375f, nameLabel.Position.Y); m_nameTextbox.Size = m_onlineMode.Size; m_descriptionTextbox.Size = m_nameTextbox.Size; scenarioLabel.Position = scenarioPosition; m_scenarioTypesList.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP; m_scenarioTypesList.Position = scenarioLabel.Position + new Vector2(0, 0.02f); m_scenarioTypesList.Size = new Vector2(0.19f, m_size.Value.Y - MARGIN_BOTTOM - MARGIN_TOP); Controls.Add(scenarioLabel); Controls.Add(m_scenarioTypesList); MyGuiControlSeparatorList m_verticalLine = new MyGuiControlSeparatorList(); Vector2 position = nameLabel.Position + new Vector2(-0.025f, -0.02f); m_verticalLine.AddVertical(position, m_size.Value.Y - MARGIN_BOTTOM - MARGIN_TOP + 0.04f); Controls.Add(m_verticalLine); } var pos2 = advanced.Position; //pos2.X = m_isNewGame ? 0.160f : 0.0f; pos2.X = Size.HasValue ? Size.Value.X / 2.0f - advanced.Size.X - MARGIN_RIGHT : 0.0f; advanced.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM; advanced.Position = pos2; #if !XB1 // XB1_NOWORKSHOP mods.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM; mods.Position = advanced.Position - new Vector2(advanced.Size.X + 0.017f, 0); #endif // !XB1 m_worldGeneratorButton.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM; m_worldGeneratorButton.Position = advanced.Position - new Vector2(advanced.Size.X + 0.017f, -0.06f); if (MyFakes.XB1_PREVIEW) { var pos2p = m_worldGeneratorButton.Position; pos2p.X = Size.HasValue ? Size.Value.X / 2.0f - m_worldGeneratorButton.Size.X - MARGIN_RIGHT : 0.0f; m_worldGeneratorButton.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM; m_worldGeneratorButton.Position = pos2p; advanced.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM; if (m_isNewGame) { advanced.Position = m_worldGeneratorButton.Position - new Vector2(m_worldGeneratorButton.Size.X + 0.017f, 0); } else { advanced.Position = m_worldGeneratorButton.Position - new Vector2(m_worldGeneratorButton.Size.X + 0.017f, 0.008f); } } Controls.Add(m_okButton); Controls.Add(m_cancelButton); CloseButtonEnabled = true; }
public void LoadControls() { m_controls = new List <MyGuiControlBase>(); Vector2 labelOffset = new Vector2(-0.015f, 0f); Vector2 controlsOriginLeft = m_position + new Vector2(-m_size.Value.X / 2.0f + 0.025f, -m_size.Value.Y / 2.0f + 0.025f); Vector2 controlsOriginRight = m_position + new Vector2(m_size.Value.X / 2.0f - 0.025f, -m_size.Value.Y / 2.0f + 0.025f); Vector2 controlsDelta = MyGuiConstants.CONTROLS_DELTA * 0.6f; // add panel //m_controls.Add(new MyGuiControlPanel(m_parentScreen, m_position, m_size, m_backgroundColor.Value, null, null, null, null, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER)); m_controls.Add(new MyGuiControlPanel(m_parent, m_position, m_size, m_backgroundColor.Value, 2, MyGuiConstants.TREEVIEW_VERTICAL_LINE_COLOR)); #region shape types m_controls.Add(new MyGuiControlLabel(m_parent, controlsOriginLeft + labelOffset, null, MyTextsWrapperEnum.EditVoxelHandShapeType, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); m_voxelShapeTypeRadioButtonGroup = new MyGuiControlRadioButtonGroup(); foreach (MyVoxelHandShapeType voxelShapeType in MyGuiEditorVoxelHandHelpers.MyEditorVoxelHandShapeHelperTypesEnumValues) { controlsOriginLeft += controlsDelta; MyGuiEditorVoxelHandHelper voxelHandHelper = MyGuiEditorVoxelHandHelpers.GetEditorVoxelHandShapeHelper(voxelShapeType); MyGuiControlRadioButton voxelShapeTypeRadioButton = new MyGuiControlRadioButton(m_parent, controlsOriginLeft, (int)voxelShapeType, MyGuiConstants.RADIOBUTTON_BACKGROUND_COLOR); MyGuiControlLabel voxelShapeTypeDescription = new MyGuiControlLabel(m_parent, controlsOriginLeft + new Vector2(voxelShapeTypeRadioButton.GetSize().Value.X, 0.0f), null, voxelHandHelper.Description, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER); m_controls.Add(voxelShapeTypeRadioButton); m_controls.Add(voxelShapeTypeDescription); m_voxelShapeTypeRadioButtonGroup.Add(voxelShapeTypeRadioButton); } #endregion controlsOriginLeft += MyGuiConstants.CONTROLS_DELTA; #region voxel mode types m_controls.Add(new MyGuiControlLabel(m_parent, controlsOriginLeft + labelOffset, null, MyTextsWrapperEnum.EditVoxelHandShapeMode, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); m_voxelShapeModeRadioButtonGroup = new MyGuiControlRadioButtonGroup(); foreach (MyMwcVoxelHandModeTypeEnum voxelModeType in MyGuiEditorVoxelHandHelpers.MyEditorVoxelHandModeHelperTypesEnumValues) { controlsOriginLeft += controlsDelta; MyGuiEditorVoxelHandHelper voxelHandHelper = MyGuiEditorVoxelHandHelpers.GetEditorVoxelHandModeHelper(voxelModeType); MyGuiControlRadioButton voxelShapeModeRadioButton = new MyGuiControlRadioButton(m_parent, controlsOriginLeft, (int)voxelModeType, MyGuiConstants.RADIOBUTTON_BACKGROUND_COLOR); MyGuiControlLabel voxelShapeModeDescription = new MyGuiControlLabel(m_parent, controlsOriginLeft + new Vector2(voxelShapeModeRadioButton.GetSize().Value.X, 0.0f), null, voxelHandHelper.Description, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER); m_controls.Add(voxelShapeModeRadioButton); m_controls.Add(voxelShapeModeDescription); m_voxelShapeModeRadioButtonGroup.Add(voxelShapeModeRadioButton); } #endregion controlsOriginLeft += MyGuiConstants.CONTROLS_DELTA; #region is projected m_controls.Add(new MyGuiControlLabel(m_parent, controlsOriginLeft + labelOffset, null, MyTextsWrapperEnum.EditVoxelHandIsProjected, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); m_controls.Add(m_isProjectedCheckbox = new MyGuiControlCheckbox(m_parent, new Vector2(controlsOriginRight.X - MyGuiConstants.CHECKBOX_SIZE.X, controlsOriginLeft.Y), false, MyGuiConstants.CHECKBOX_BACKGROUND_COLOR)); m_isProjectedCheckbox.Checked = MyEditorVoxelHand.IsProjected; m_isProjectedCheckbox.OnCheck = OnCheckboxChecked; controlsOriginLeft += MyGuiConstants.CONTROLS_DELTA; m_controls.Add(new MyGuiControlLabel(m_parent, controlsOriginLeft + labelOffset, null, MyTextsWrapperEnum.EditVoxelHandIsProjectedToWaypoints, MyGuiConstants.LABEL_TEXT_COLOR, MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER)); m_controls.Add(m_isProjectedOnWaypointCheckbox = new MyGuiControlCheckbox(m_parent, new Vector2(controlsOriginRight.X - MyGuiConstants.CHECKBOX_SIZE.X, controlsOriginLeft.Y), false, MyGuiConstants.CHECKBOX_BACKGROUND_COLOR)); m_isProjectedOnWaypointCheckbox.Checked = MyEditorVoxelHand.IsProjectedToWaypoints; m_isProjectedOnWaypointCheckbox.OnCheck = OnCheckboxChecked; #endregion controlsOriginLeft += new Vector2(0, MyGuiConstants.SLIDER_HEIGHT); m_offsetForSizeProperties = controlsOriginLeft.Y; RecreateDynamicProperties(); m_voxelShapeTypeRadioButtonGroup.SetSelected((int)MyEditorVoxelHand.VoxelHandShape.GetShapeType()); m_voxelShapeTypeRadioButtonGroup.OnSelectedChanged += OnRadioButtonSelectedChange; m_voxelShapeModeRadioButtonGroup.SetSelected((int)MyEditorVoxelHand.VoxelHandShape.ModeType); m_voxelShapeModeRadioButtonGroup.OnSelectedChanged += OnRadioButtonSelectedChange; }
private void RefreshCampaignList() { var campaigns = MyCampaignManager.Static.Campaigns; List <MyObjectBuilder_Campaign> vanilla = new List <MyObjectBuilder_Campaign>(); List <MyObjectBuilder_Campaign> localMods = new List <MyObjectBuilder_Campaign>(); List <MyObjectBuilder_Campaign> mods = new List <MyObjectBuilder_Campaign>(); foreach (var campaign in campaigns) { if (campaign.IsVanilla) { vanilla.Add(campaign); } else if (campaign.IsLocalMod) { localMods.Add(campaign); } else { mods.Add(campaign); } } m_campaignList.Controls.Clear(); AddSeparator("Official"); foreach (var campaign in vanilla) { var button = new MyGuiControlCampaignButton(campaign.Name, campaign.ImagePath); button.UserData = campaign; m_campaignTypesGroup.Add(button); m_campaignList.Controls.Add(button); } if (mods.Count > 0) { AddSeparator("Workshop"); } foreach (var campaign in mods) { var button = new MyGuiControlCampaignButton(campaign.Name, GetImagePath(campaign)); button.UserData = campaign; button.IsWorkshopMod = true; m_campaignTypesGroup.Add(button); m_campaignList.Controls.Add(button); } if (localMods.Count > 0) { AddSeparator("Local"); } foreach (var campaign in localMods) { var button = new MyGuiControlCampaignButton(campaign.Name, GetImagePath(campaign)); button.UserData = campaign; button.IsLocalMod = true; m_campaignTypesGroup.Add(button); m_campaignList.Controls.Add(button); } }