Example #1
0
        private void AddBlueprintClassButton(MyBlueprintClassDefinition classDef, ref float xOffset, bool selected = false)
        {
            Debug.Assert(classDef != null);
            if (classDef == null)
            {
                return;
            }

            var test = new MyGuiControlRadioButton(
                position: m_blueprintsLabel.Position + new Vector2(xOffset, m_blueprintsLabel.Size.Y),
                size: new Vector2(46f, 46f) / MyGuiConstants.GUI_OPTIMAL_SIZE
                );

            xOffset  += test.Size.X;
            test.Icon = new MyGuiHighlightTexture()
            {
                Normal = classDef.Icon, Highlight = classDef.HighlightIcon, SizePx = new Vector2(46f, 46f)
            };
            test.UserData    = classDef;
            test.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP;
            if (classDef.DisplayNameEnum.HasValue)
            {
                test.SetToolTip(classDef.DisplayNameEnum.Value);
            }
            else
            {
                test.SetToolTip(classDef.DisplayNameString);
            }
            m_blueprintButtonGroup.Add(test);
            m_controlsParent.Controls.Add(test);
            test.Selected = selected;
        }
Example #2
0
        // Checks for corrupted worlds and refreshes the table cells.
        private void OnLoadingFinished(IMyAsyncResult result, MyGuiScreenProgressAsync screen)
        {
            var loadListRes = (MyLoadListResult)result;

            m_scenarioTypesGroup.Clear();
            m_scenarioTypesList.Clear();

            foreach (var saveTuple in loadListRes.AvailableSaves)
            {
                var button = new MyGuiControlContentButton(saveTuple.Item2.SessionName,
                                                           Path.Combine(saveTuple.Item1, "thumb.jpg"))
                {
                    UserData = saveTuple.Item1
                };

                m_scenarioTypesGroup.Add(button);
                m_scenarioTypesList.Controls.Add(button);
            }

            SetDefaultValues();

            // Close the loading miniscreen
            screen.CloseScreen();
        }
Example #3
0
        protected virtual void BuildControls()
        {
            Vector2 buttonSize    = MyGuiConstants.BACK_BUTTON_SIZE;
            Vector2 buttonsOrigin = m_size.Value / 2 - new Vector2(0.23f, 0.03f);

            if (m_isNewGame)
            {
                AddCaption(MyCommonTexts.ScreenCaptionCustomWorld);
            }
            else
            {
                AddCaption(MyCommonTexts.ScreenCaptionEditSettings);
            }

            int numControls = 0;

            var nameLabel        = MakeLabel(MyCommonTexts.Name);
            var descriptionLabel = MakeLabel(MyCommonTexts.Description);
            var gameModeLabel    = MakeLabel(MyCommonTexts.WorldSettings_GameMode);
            var onlineModeLabel  = MakeLabel(MyCommonTexts.WorldSettings_OnlineMode);

            m_maxPlayersLabel = MakeLabel(MyCommonTexts.MaxPlayers);
            var environmentLabel = MakeLabel(MySpaceTexts.WorldSettings_EnvironmentHostility);
            var scenarioLabel    = MakeLabel(MySpaceTexts.WorldSettings_Scenario);

            float width = 0.284375f + 0.025f;

            m_nameTextbox        = new MyGuiControlTextbox(maxLength: MySession.MAX_NAME_LENGTH);
            m_descriptionTextbox = new MyGuiControlTextbox(maxLength: MySession.MAX_DESCRIPTION_LENGTH);
            m_onlineMode         = new MyGuiControlCombobox(size: new Vector2(width, 0.04f));
            m_environment        = new MyGuiControlCombobox(size: new Vector2(width, 0.04f));
            m_maxPlayersSlider   = new MyGuiControlSlider(
                position: Vector2.Zero,
                width: m_onlineMode.Size.X,
                minValue: 2,
                maxValue: 16,
                labelText: new StringBuilder("{0}").ToString(),
                labelDecimalPlaces: 0,
                labelSpaceWidth: 0.05f,
                intValue: true
                );



            m_asteroidAmountLabel = MakeLabel(MySpaceTexts.Asteroid_Amount);
            m_asteroidAmountCombo = new MyGuiControlCombobox(size: new Vector2(width, 0.04f));

            m_asteroidAmountCombo.ItemSelected += m_asteroidAmountCombo_ItemSelected;

            m_scenarioTypesList = new MyGuiControlList();

            // Ok/Cancel
            m_okButton     = new MyGuiControlButton(position: buttonsOrigin - new Vector2(0.01f, 0f), size: buttonSize, text: MyTexts.Get(MyCommonTexts.Ok), onButtonClick: OnOkButtonClick, originAlign: MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_BOTTOM);
            m_cancelButton = new MyGuiControlButton(position: buttonsOrigin + new Vector2(0.01f, 0f), size: buttonSize, text: MyTexts.Get(MyCommonTexts.Cancel), onButtonClick: OnCancelButtonClick, originAlign: MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM);

            m_creativeModeButton = new MyGuiControlButton(visualStyle: MyGuiControlButtonStyleEnum.Small, highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MyCommonTexts.WorldSettings_GameModeCreative), onButtonClick: OnCreativeClick);
            m_creativeModeButton.SetToolTip(MySpaceTexts.ToolTipWorldSettingsModeCreative);
            m_survivalModeButton = new MyGuiControlButton(visualStyle: MyGuiControlButtonStyleEnum.Small, highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MyCommonTexts.WorldSettings_GameModeSurvival), onButtonClick: OnSurvivalClick);
            m_survivalModeButton.SetToolTip(MySpaceTexts.ToolTipWorldSettingsModeSurvival);

            m_onlineMode.ItemSelected += OnOnlineModeSelect;
            m_onlineMode.AddItem((int)MyOnlineModeEnum.OFFLINE, MyCommonTexts.WorldSettings_OnlineModeOffline);
            m_onlineMode.AddItem((int)MyOnlineModeEnum.PRIVATE, MyCommonTexts.WorldSettings_OnlineModePrivate);
            m_onlineMode.AddItem((int)MyOnlineModeEnum.FRIENDS, MyCommonTexts.WorldSettings_OnlineModeFriends);
            m_onlineMode.AddItem((int)MyOnlineModeEnum.PUBLIC, MyCommonTexts.WorldSettings_OnlineModePublic);

            m_environment.AddItem((int)MyEnvironmentHostilityEnum.SAFE, MySpaceTexts.WorldSettings_EnvironmentHostilitySafe);
            m_environment.AddItem((int)MyEnvironmentHostilityEnum.NORMAL, MySpaceTexts.WorldSettings_EnvironmentHostilityNormal);
            m_environment.AddItem((int)MyEnvironmentHostilityEnum.CATACLYSM, MySpaceTexts.WorldSettings_EnvironmentHostilityCataclysm);
            m_environment.AddItem((int)MyEnvironmentHostilityEnum.CATACLYSM_UNREAL, MySpaceTexts.WorldSettings_EnvironmentHostilityCataclysmUnreal);
            m_environment.ItemSelected += HostilityChanged;

            if (m_isNewGame)
            {
                m_scenarioTypesGroup = new MyGuiControlRadioButtonGroup();
                m_scenarioTypesGroup.SelectedChanged += scenario_SelectedChanged;
                foreach (var scenario in MyDefinitionManager.Static.GetScenarioDefinitions())
                {
                    if (!scenario.Public && !MyFakes.ENABLE_NON_PUBLIC_SCENARIOS)
                    {
                        continue;
                    }

                    var button = new MyGuiControlScenarioButton(scenario);
                    m_scenarioTypesGroup.Add(button);
                    m_scenarioTypesList.Controls.Add(button);
                }
            }

            m_nameTextbox.SetToolTip(string.Format(MyTexts.GetString(MyCommonTexts.ToolTipWorldSettingsName), MySession.MIN_NAME_LENGTH, MySession.MAX_NAME_LENGTH));
            m_descriptionTextbox.SetToolTip(MyTexts.GetString(MyCommonTexts.ToolTipWorldSettingsDescription));
            m_environment.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsEnvironment));
            m_onlineMode.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsOnlineMode));
            m_maxPlayersSlider.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsMaxPlayer));
            m_asteroidAmountCombo.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsAsteroidAmount));

            m_nameTextbox.TextChanged += m_nameTextbox_TextChanged;

            var advanced = new MyGuiControlButton(highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MySpaceTexts.WorldSettings_Advanced), onButtonClick: OnAdvancedClick);

            var mods = new MyGuiControlButton(highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MyCommonTexts.WorldSettings_Mods), onButtonClick: OnModsClick);

            m_worldGeneratorButton = new MyGuiControlButton(highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MySpaceTexts.WorldSettings_WorldGenerator), onButtonClick: OnWorldGeneratorClick);

            // Add controls in pairs; label first, control second. They will be laid out automatically this way.
            Controls.Add(nameLabel);
            Controls.Add(m_nameTextbox);
            Controls.Add(descriptionLabel);
            Controls.Add(m_descriptionTextbox);

            Controls.Add(gameModeLabel);
            Controls.Add(m_creativeModeButton);

            Controls.Add(onlineModeLabel);
            Controls.Add(m_onlineMode);
            Controls.Add(m_maxPlayersLabel);
            Controls.Add(m_maxPlayersSlider);

            if (MyFakes.ENABLE_METEOR_SHOWERS)
            {
                Controls.Add(environmentLabel);
                Controls.Add(m_environment);
            }

            if (m_isNewGame && MyFakes.ENABLE_PLANETS == false)
            {
                Controls.Add(m_asteroidAmountLabel);
                Controls.Add(m_asteroidAmountCombo);
            }

            var autoSaveLabel = MakeLabel(MyCommonTexts.WorldSettings_AutoSave);

            m_autoSave = new MyGuiControlCheckbox();
            m_autoSave.SetToolTip(new StringBuilder().AppendFormat(MyCommonTexts.ToolTipWorldSettingsAutoSave, MyObjectBuilder_SessionSettings.DEFAULT_AUTOSAVE_IN_MINUTES).ToString());
            Controls.Add(autoSaveLabel);
            Controls.Add(m_autoSave);

            var scenarioEditModeLabel = MakeLabel(MySpaceTexts.WorldSettings_ScenarioEditMode);

            m_scenarioEditMode = new MyGuiControlCheckbox();
            m_scenarioEditMode.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettings_ScenarioEditMode));

            Controls.Add(scenarioEditModeLabel);
            Controls.Add(m_scenarioEditMode);

            if (MyFakes.ENABLE_WORKSHOP_MODS)
            {
                Controls.Add(mods);
            }

            Controls.Add(advanced);

            if (m_isNewGame && MyFakes.ENABLE_PLANETS == true)
            {
                Controls.Add(m_worldGeneratorButton);
            }

            float labelSize = 0.20f;

            float MARGIN_TOP    = 0.12f;
            float MARGIN_BOTTOM = 0.12f;
            float MARGIN_LEFT   = m_isNewGame ? 0.315f : 0.08f;
            float MARGIN_RIGHT  = m_isNewGame ? 0.075f : 0.045f;

            // Automatic layout.
            Vector2 originL, originC;
            Vector2 controlsDelta = new Vector2(0f, 0.052f);
            float   rightColumnOffset;

            originL           = -m_size.Value / 2 + new Vector2(MARGIN_LEFT, MARGIN_TOP);
            originC           = originL + new Vector2(labelSize, 0f);
            rightColumnOffset = originC.X + m_onlineMode.Size.X - labelSize - 0.017f;

            foreach (var control in Controls)
            {
                control.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER;
                if (control is MyGuiControlLabel)
                {
                    control.Position = originL + controlsDelta * numControls;
                }
                else
                {
                    control.Position = originC + controlsDelta * numControls++;
                }
            }

            Controls.Add(m_survivalModeButton);
            m_survivalModeButton.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_CENTER;
            m_survivalModeButton.Position    = m_creativeModeButton.Position + new Vector2(m_onlineMode.Size.X, 0);

            if (m_isNewGame)
            {
                Vector2 scenarioPosition = new Vector2(-0.375f, nameLabel.Position.Y);

                m_nameTextbox.Size        = m_onlineMode.Size;
                m_descriptionTextbox.Size = m_nameTextbox.Size;

                scenarioLabel.Position = scenarioPosition;

                m_scenarioTypesList.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP;
                m_scenarioTypesList.Position    = scenarioLabel.Position + new Vector2(0, 0.02f);
                m_scenarioTypesList.Size        = new Vector2(0.19f, m_size.Value.Y - MARGIN_BOTTOM - MARGIN_TOP);
                Controls.Add(scenarioLabel);
                Controls.Add(m_scenarioTypesList);

                MyGuiControlSeparatorList m_verticalLine = new MyGuiControlSeparatorList();
                Vector2 position = nameLabel.Position + new Vector2(-0.025f, -0.02f);
                m_verticalLine.AddVertical(position, m_size.Value.Y - MARGIN_BOTTOM - MARGIN_TOP + 0.04f);
                Controls.Add(m_verticalLine);
            }

            var pos2 = advanced.Position;

            //pos2.X = m_isNewGame ? 0.160f : 0.0f;
            pos2.X = Size.HasValue ? Size.Value.X / 2.0f - advanced.Size.X - MARGIN_RIGHT : 0.0f;
            advanced.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM;
            advanced.Position    = pos2;

            mods.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM;
            mods.Position    = advanced.Position - new Vector2(advanced.Size.X + 0.017f, 0);

            m_worldGeneratorButton.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM;
            m_worldGeneratorButton.Position    = advanced.Position - new Vector2(advanced.Size.X + 0.017f, -0.06f);

            Controls.Add(m_okButton);
            Controls.Add(m_cancelButton);

            CloseButtonEnabled = true;
        }
Example #4
0
        public void Init(IMyGuiControlsParent controlsParent, MyCubeGrid grid)
        {
            if (grid == null)
            {
                ShowError(MySpaceTexts.ScreenTerminalError_ShipNotConnected, controlsParent);
                return;
            }

            grid.RaiseGridChanged();
            m_assemblerKeyCounter = 0;
            m_assemblersByKey.Clear();
            foreach (var block in grid.GridSystems.TerminalSystem.Blocks)
            {
                var assembler = block as MyAssembler;
                if (assembler == null)
                {
                    continue;
                }
                if (!assembler.HasLocalPlayerAccess())
                {
                    continue;
                }

                m_assemblersByKey.Add(m_assemblerKeyCounter++, assembler);
            }

            m_controlsParent = controlsParent;
            m_terminalSystem = grid.GridSystems.TerminalSystem;

            m_blueprintsArea       = (MyGuiControlScrollablePanel)controlsParent.Controls.GetControlByName("BlueprintsScrollableArea");
            m_queueArea            = (MyGuiControlScrollablePanel)controlsParent.Controls.GetControlByName("QueueScrollableArea");
            m_inventoryArea        = (MyGuiControlScrollablePanel)controlsParent.Controls.GetControlByName("InventoryScrollableArea");
            m_blueprintsBgPanel    = controlsParent.Controls.GetControlByName("BlueprintsBackgroundPanel");
            m_blueprintsLabel      = controlsParent.Controls.GetControlByName("BlueprintsLabel");
            m_comboboxAssemblers   = (MyGuiControlCombobox)controlsParent.Controls.GetControlByName("AssemblersCombobox");
            m_blueprintsGrid       = (MyGuiControlGrid)m_blueprintsArea.ScrolledControl;
            m_queueGrid            = (MyGuiControlGrid)m_queueArea.ScrolledControl;
            m_inventoryGrid        = (MyGuiControlGrid)m_inventoryArea.ScrolledControl;
            m_materialsList        = (MyGuiControlComponentList)controlsParent.Controls.GetControlByName("MaterialsList");
            m_repeatCheckbox       = (MyGuiControlCheckbox)controlsParent.Controls.GetControlByName("RepeatCheckbox");
            m_slaveCheckbox        = (MyGuiControlCheckbox)controlsParent.Controls.GetControlByName("SlaveCheckbox");
            m_disassembleAllButton = (MyGuiControlButton)controlsParent.Controls.GetControlByName("DisassembleAllButton");
            m_controlPanelButton   = (MyGuiControlButton)controlsParent.Controls.GetControlByName("ControlPanelButton");
            m_inventoryButton      = (MyGuiControlButton)controlsParent.Controls.GetControlByName("InventoryButton");

            {
                var assemblingButton    = (MyGuiControlRadioButton)controlsParent.Controls.GetControlByName("AssemblingButton");
                var disassemblingButton = (MyGuiControlRadioButton)controlsParent.Controls.GetControlByName("DisassemblingButton");
                assemblingButton.Key    = (int)AssemblerMode.Assembling;
                disassemblingButton.Key = (int)AssemblerMode.Disassembling;
                m_modeButtonGroup.Add(assemblingButton);
                m_modeButtonGroup.Add(disassemblingButton);
            }

            foreach (var entry in m_assemblersByKey)
            {
                if (entry.Value.IsFunctional == false)
                {
                    m_incompleteAssemblerName.Clear();
                    m_incompleteAssemblerName.AppendStringBuilder(entry.Value.CustomName);
                    m_incompleteAssemblerName.AppendStringBuilder(MyTexts.Get(MySpaceTexts.Terminal_BlockIncomplete));
                    m_comboboxAssemblers.AddItem(entry.Key, m_incompleteAssemblerName);
                }
                else
                {
                    m_comboboxAssemblers.AddItem(entry.Key, entry.Value.CustomName);
                }
            }
            m_comboboxAssemblers.ItemSelected += Assemblers_ItemSelected;

            m_comboboxAssemblers.SelectItemByIndex(0);

            m_dragAndDrop = new MyGuiControlGridDragAndDrop(MyGuiConstants.DRAG_AND_DROP_BACKGROUND_COLOR,
                                                            MyGuiConstants.DRAG_AND_DROP_TEXT_COLOR,
                                                            0.7f,
                                                            MyGuiConstants.DRAG_AND_DROP_TEXT_OFFSET, true);
            controlsParent.Controls.Add(m_dragAndDrop);
            m_dragAndDrop.DrawBackgroundTexture = false;
            m_dragAndDrop.ItemDropped          += dragDrop_OnItemDropped;

            RefreshBlueprints();
            Assemblers_ItemSelected();

            RegisterEvents();

            if (m_assemblersByKey.Count == 0)
            {
                ShowError(MySpaceTexts.ScreenTerminalError_NoAssemblers, controlsParent);
            }
        }
        protected virtual void BuildControls()
        {
            Vector2 buttonSize = MyGuiConstants.BACK_BUTTON_SIZE;
            Vector2 buttonsOrigin = m_size.Value / 2 - new Vector2(0.23f, 0.03f);

            if (m_isNewGame)
                AddCaption(MyCommonTexts.ScreenCaptionCustomWorld);
            else
                AddCaption(MyCommonTexts.ScreenCaptionEditSettings);

            int numControls = 0;

            var nameLabel = MakeLabel(MyCommonTexts.Name);
            var descriptionLabel = MakeLabel(MyCommonTexts.Description);
            var gameModeLabel = MakeLabel(MyCommonTexts.WorldSettings_GameMode);
            var onlineModeLabel = MakeLabel(MyCommonTexts.WorldSettings_OnlineMode);
            m_maxPlayersLabel = MakeLabel(MyCommonTexts.MaxPlayers);
            var environmentLabel = MakeLabel(MySpaceTexts.WorldSettings_EnvironmentHostility);
            var scenarioLabel = MakeLabel(MySpaceTexts.WorldSettings_Scenario);
            var soundModeLabel = MakeLabel(MySpaceTexts.WorldSettings_SoundMode);

            float width = 0.284375f + 0.025f;

            m_nameTextbox = new MyGuiControlTextbox(maxLength: MySession.MAX_NAME_LENGTH);
            m_descriptionTextbox = new MyGuiControlTextbox(maxLength: MySession.MAX_DESCRIPTION_LENGTH);
            m_onlineMode = new MyGuiControlCombobox(size: new Vector2(width, 0.04f));
            m_environment = new MyGuiControlCombobox(size: new Vector2(width, 0.04f));
            m_maxPlayersSlider = new MyGuiControlSlider(
                position: Vector2.Zero,
                width: m_onlineMode.Size.X,
                minValue: 2,
                maxValue: 16,
                labelText: new StringBuilder("{0}").ToString(),
                labelDecimalPlaces: 0,
                labelSpaceWidth: 0.05f,
                intValue: true
                );



            m_asteroidAmountLabel = MakeLabel(MySpaceTexts.Asteroid_Amount);
            m_asteroidAmountCombo = new MyGuiControlCombobox(size: new Vector2(width, 0.04f));

            m_asteroidAmountCombo.ItemSelected += m_asteroidAmountCombo_ItemSelected;
            m_soundModeCombo = new MyGuiControlCombobox(size: new Vector2(width, 0.04f));

            m_scenarioTypesList = new MyGuiControlList();

            // Ok/Cancel
            m_okButton = new MyGuiControlButton(position: buttonsOrigin - new Vector2(0.01f, 0f), size: buttonSize, text: MyTexts.Get(MyCommonTexts.Ok), onButtonClick: OnOkButtonClick, originAlign: MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_BOTTOM);
            m_cancelButton = new MyGuiControlButton(position: buttonsOrigin + new Vector2(0.01f, 0f), size: buttonSize, text: MyTexts.Get(MyCommonTexts.Cancel), onButtonClick: OnCancelButtonClick, originAlign: MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM);

            m_creativeModeButton = new MyGuiControlButton(visualStyle: MyGuiControlButtonStyleEnum.Small, highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MyCommonTexts.WorldSettings_GameModeCreative), onButtonClick: OnCreativeClick);
            m_creativeModeButton.SetToolTip(MySpaceTexts.ToolTipWorldSettingsModeCreative);
            m_survivalModeButton = new MyGuiControlButton(visualStyle: MyGuiControlButtonStyleEnum.Small, highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MyCommonTexts.WorldSettings_GameModeSurvival), onButtonClick: OnSurvivalClick);
            m_survivalModeButton.SetToolTip(MySpaceTexts.ToolTipWorldSettingsModeSurvival);

            m_onlineMode.ItemSelected += OnOnlineModeSelect;
            m_onlineMode.AddItem((int)MyOnlineModeEnum.OFFLINE, MyCommonTexts.WorldSettings_OnlineModeOffline);
            m_onlineMode.AddItem((int)MyOnlineModeEnum.PRIVATE, MyCommonTexts.WorldSettings_OnlineModePrivate);
            m_onlineMode.AddItem((int)MyOnlineModeEnum.FRIENDS, MyCommonTexts.WorldSettings_OnlineModeFriends);
            m_onlineMode.AddItem((int)MyOnlineModeEnum.PUBLIC, MyCommonTexts.WorldSettings_OnlineModePublic);

            m_environment.AddItem((int)MyEnvironmentHostilityEnum.SAFE, MySpaceTexts.WorldSettings_EnvironmentHostilitySafe);
            m_environment.AddItem((int)MyEnvironmentHostilityEnum.NORMAL, MySpaceTexts.WorldSettings_EnvironmentHostilityNormal);
            m_environment.AddItem((int)MyEnvironmentHostilityEnum.CATACLYSM, MySpaceTexts.WorldSettings_EnvironmentHostilityCataclysm);
            m_environment.AddItem((int)MyEnvironmentHostilityEnum.CATACLYSM_UNREAL, MySpaceTexts.WorldSettings_EnvironmentHostilityCataclysmUnreal);
            m_environment.ItemSelected += HostilityChanged;

            m_soundModeCombo.AddItem((int)MySoundModeEnum.Arcade, MySpaceTexts.WorldSettings_ArcadeSound);
            m_soundModeCombo.AddItem((int)MySoundModeEnum.Realistic, MySpaceTexts.WorldSettings_RealisticSound);

            if (m_isNewGame)
            {
                m_scenarioTypesGroup = new MyGuiControlRadioButtonGroup();
                m_scenarioTypesGroup.SelectedChanged += scenario_SelectedChanged;
                foreach (var scenario in MyDefinitionManager.Static.GetScenarioDefinitions())
                {
                    if (!scenario.Public && !MyFakes.ENABLE_NON_PUBLIC_SCENARIOS)
                        continue;

                    var button = new MyGuiControlScenarioButton(scenario);
                    m_scenarioTypesGroup.Add(button);
                    m_scenarioTypesList.Controls.Add(button);
                }
            }

            m_nameTextbox.SetToolTip(string.Format(MyTexts.GetString(MyCommonTexts.ToolTipWorldSettingsName), MySession.MIN_NAME_LENGTH, MySession.MAX_NAME_LENGTH));
            m_descriptionTextbox.SetToolTip(MyTexts.GetString(MyCommonTexts.ToolTipWorldSettingsDescription));
            m_environment.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsEnvironment));
            m_onlineMode.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsOnlineMode));
            m_maxPlayersSlider.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsMaxPlayer));
            m_asteroidAmountCombo.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsAsteroidAmount));
            m_soundModeCombo.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettingsSoundMode));

            m_nameTextbox.TextChanged += m_nameTextbox_TextChanged;
            m_soundModeCombo.ItemSelected += m_soundModeCombo_ItemSelected;

            var advanced = new MyGuiControlButton(highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MySpaceTexts.WorldSettings_Advanced), onButtonClick: OnAdvancedClick);

#if !XB1 // XB1_NOWORKSHOP
            var mods = new MyGuiControlButton(highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MyCommonTexts.WorldSettings_Mods), onButtonClick: OnModsClick);
#endif // !XB1

            m_worldGeneratorButton = new MyGuiControlButton(highlightType: MyGuiControlHighlightType.WHEN_ACTIVE, text: MyTexts.Get(MySpaceTexts.WorldSettings_WorldGenerator), onButtonClick: OnWorldGeneratorClick);

            // Add controls in pairs; label first, control second. They will be laid out automatically this way.
            Controls.Add(nameLabel);
            Controls.Add(m_nameTextbox);
            Controls.Add(descriptionLabel);
            Controls.Add(m_descriptionTextbox);

            Controls.Add(gameModeLabel);
            Controls.Add(m_creativeModeButton);

            if (MyFakes.ENABLE_NEW_SOUNDS)
            {
                Controls.Add(soundModeLabel);
                Controls.Add(m_soundModeCombo);
            }

            Controls.Add(onlineModeLabel);
            Controls.Add(m_onlineMode);
            Controls.Add(m_maxPlayersLabel);
            Controls.Add(m_maxPlayersSlider);

            if (MyFakes.ENABLE_METEOR_SHOWERS)
            {
                Controls.Add(environmentLabel);
                Controls.Add(m_environment);
            }

            if (m_isNewGame && MyFakes.ENABLE_PLANETS == false)
            {
                Controls.Add(m_asteroidAmountLabel);
                Controls.Add(m_asteroidAmountCombo);
            }

            var autoSaveLabel = MakeLabel(MyCommonTexts.WorldSettings_AutoSave);
            m_autoSave = new MyGuiControlCheckbox();
            m_autoSave.SetToolTip(new StringBuilder().AppendFormat(MyCommonTexts.ToolTipWorldSettingsAutoSave, MyObjectBuilder_SessionSettings.DEFAULT_AUTOSAVE_IN_MINUTES).ToString());
            Controls.Add(autoSaveLabel);
            Controls.Add(m_autoSave);

            var scenarioEditModeLabel = MakeLabel(MySpaceTexts.WorldSettings_ScenarioEditMode);
            m_scenarioEditMode = new MyGuiControlCheckbox();
            m_scenarioEditMode.SetToolTip(MyTexts.GetString(MySpaceTexts.ToolTipWorldSettings_ScenarioEditMode));

            Controls.Add(scenarioEditModeLabel);
            Controls.Add(m_scenarioEditMode);

#if !XB1 // XB1_NOWORKSHOP
            if (!MyFakes.XB1_PREVIEW)
                if (MyFakes.ENABLE_WORKSHOP_MODS)
                    Controls.Add(mods);
#endif // !XB1

            Controls.Add(advanced);

            if (m_isNewGame && MyFakes.ENABLE_PLANETS == true)
            {
                Controls.Add(m_worldGeneratorButton);
            }

            float labelSize = 0.20f;

            float MARGIN_TOP = 0.12f;
            float MARGIN_BOTTOM = 0.12f;
            float MARGIN_LEFT = m_isNewGame ? 0.315f : 0.08f;
            float MARGIN_RIGHT = m_isNewGame ? 0.075f : 0.045f;

            // Automatic layout.
            Vector2 originL, originC;
            Vector2 controlsDelta = new Vector2(0f, 0.052f);
            float rightColumnOffset;
            originL = -m_size.Value / 2 + new Vector2(MARGIN_LEFT, MARGIN_TOP);
            originC = originL + new Vector2(labelSize, 0f);
            rightColumnOffset = originC.X + m_onlineMode.Size.X - labelSize - 0.017f;

            foreach (var control in Controls)
            {
                control.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER;
                if (control is MyGuiControlLabel)
                    control.Position = originL + controlsDelta * numControls;
                else
                    control.Position = originC + controlsDelta * numControls++;
            }

            Controls.Add(m_survivalModeButton);
            m_survivalModeButton.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_RIGHT_AND_VERTICAL_CENTER;
            m_survivalModeButton.Position = m_creativeModeButton.Position + new Vector2(m_onlineMode.Size.X, 0);

            if (m_isNewGame)
            {
                Vector2 scenarioPosition = new Vector2(-0.375f, nameLabel.Position.Y);

                m_nameTextbox.Size = m_onlineMode.Size;
                m_descriptionTextbox.Size = m_nameTextbox.Size;

                scenarioLabel.Position = scenarioPosition;

                m_scenarioTypesList.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP;
                m_scenarioTypesList.Position = scenarioLabel.Position + new Vector2(0, 0.02f);
                m_scenarioTypesList.Size = new Vector2(0.19f, m_size.Value.Y - MARGIN_BOTTOM - MARGIN_TOP);
                Controls.Add(scenarioLabel);
                Controls.Add(m_scenarioTypesList);

                MyGuiControlSeparatorList m_verticalLine = new MyGuiControlSeparatorList();
                Vector2 position = nameLabel.Position + new Vector2(-0.025f, -0.02f);
                m_verticalLine.AddVertical(position, m_size.Value.Y - MARGIN_BOTTOM - MARGIN_TOP + 0.04f);
                Controls.Add(m_verticalLine);
            }

            var pos2 = advanced.Position;
            //pos2.X = m_isNewGame ? 0.160f : 0.0f;
            pos2.X = Size.HasValue ? Size.Value.X / 2.0f - advanced.Size.X - MARGIN_RIGHT : 0.0f;
            advanced.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM;
            advanced.Position = pos2;

#if !XB1 // XB1_NOWORKSHOP
            mods.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM;
            mods.Position = advanced.Position - new Vector2(advanced.Size.X + 0.017f, 0);
#endif // !XB1

            m_worldGeneratorButton.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM;
            m_worldGeneratorButton.Position = advanced.Position - new Vector2(advanced.Size.X + 0.017f, -0.06f);

            if (MyFakes.XB1_PREVIEW)
            {
                var pos2p = m_worldGeneratorButton.Position;
                pos2p.X = Size.HasValue ? Size.Value.X / 2.0f - m_worldGeneratorButton.Size.X - MARGIN_RIGHT : 0.0f;
                m_worldGeneratorButton.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM;
                m_worldGeneratorButton.Position = pos2p;

                advanced.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM;
                if (m_isNewGame)
                {
                    advanced.Position = m_worldGeneratorButton.Position - new Vector2(m_worldGeneratorButton.Size.X + 0.017f, 0);
                }
                else
                {
                    advanced.Position = m_worldGeneratorButton.Position - new Vector2(m_worldGeneratorButton.Size.X + 0.017f, 0.008f);
                }
            }

            Controls.Add(m_okButton);
            Controls.Add(m_cancelButton);

            CloseButtonEnabled = true;
        }
        public void LoadControls()
        {
            m_controls = new List <MyGuiControlBase>();
            Vector2 labelOffset         = new Vector2(-0.015f, 0f);
            Vector2 controlsOriginLeft  = m_position + new Vector2(-m_size.Value.X / 2.0f + 0.025f, -m_size.Value.Y / 2.0f + 0.025f);
            Vector2 controlsOriginRight = m_position + new Vector2(m_size.Value.X / 2.0f - 0.025f, -m_size.Value.Y / 2.0f + 0.025f);
            Vector2 controlsDelta       = MyGuiConstants.CONTROLS_DELTA * 0.6f;

            // add panel
            //m_controls.Add(new MyGuiControlPanel(m_parentScreen, m_position, m_size, m_backgroundColor.Value, null, null, null, null, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER));
            m_controls.Add(new MyGuiControlPanel(m_parent, m_position, m_size, m_backgroundColor.Value, 2, MyGuiConstants.TREEVIEW_VERTICAL_LINE_COLOR));

            #region shape types
            m_controls.Add(new MyGuiControlLabel(m_parent, controlsOriginLeft + labelOffset, null, MyTextsWrapperEnum.EditVoxelHandShapeType, MyGuiConstants.LABEL_TEXT_COLOR,
                                                 MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER));
            m_voxelShapeTypeRadioButtonGroup = new MyGuiControlRadioButtonGroup();

            foreach (MyVoxelHandShapeType voxelShapeType in MyGuiEditorVoxelHandHelpers.MyEditorVoxelHandShapeHelperTypesEnumValues)
            {
                controlsOriginLeft += controlsDelta;
                MyGuiEditorVoxelHandHelper voxelHandHelper = MyGuiEditorVoxelHandHelpers.GetEditorVoxelHandShapeHelper(voxelShapeType);

                MyGuiControlRadioButton voxelShapeTypeRadioButton = new MyGuiControlRadioButton(m_parent, controlsOriginLeft, (int)voxelShapeType,
                                                                                                MyGuiConstants.RADIOBUTTON_BACKGROUND_COLOR);
                MyGuiControlLabel voxelShapeTypeDescription = new MyGuiControlLabel(m_parent, controlsOriginLeft + new Vector2(voxelShapeTypeRadioButton.GetSize().Value.X, 0.0f), null, voxelHandHelper.Description, MyGuiConstants.LABEL_TEXT_COLOR,
                                                                                    MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER);

                m_controls.Add(voxelShapeTypeRadioButton);
                m_controls.Add(voxelShapeTypeDescription);

                m_voxelShapeTypeRadioButtonGroup.Add(voxelShapeTypeRadioButton);
            }
            #endregion

            controlsOriginLeft += MyGuiConstants.CONTROLS_DELTA;

            #region voxel mode types
            m_controls.Add(new MyGuiControlLabel(m_parent, controlsOriginLeft + labelOffset, null, MyTextsWrapperEnum.EditVoxelHandShapeMode, MyGuiConstants.LABEL_TEXT_COLOR,
                                                 MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER));
            m_voxelShapeModeRadioButtonGroup = new MyGuiControlRadioButtonGroup();
            foreach (MyMwcVoxelHandModeTypeEnum voxelModeType in MyGuiEditorVoxelHandHelpers.MyEditorVoxelHandModeHelperTypesEnumValues)
            {
                controlsOriginLeft += controlsDelta;
                MyGuiEditorVoxelHandHelper voxelHandHelper = MyGuiEditorVoxelHandHelpers.GetEditorVoxelHandModeHelper(voxelModeType);

                MyGuiControlRadioButton voxelShapeModeRadioButton = new MyGuiControlRadioButton(m_parent, controlsOriginLeft, (int)voxelModeType,
                                                                                                MyGuiConstants.RADIOBUTTON_BACKGROUND_COLOR);
                MyGuiControlLabel voxelShapeModeDescription = new MyGuiControlLabel(m_parent, controlsOriginLeft + new Vector2(voxelShapeModeRadioButton.GetSize().Value.X, 0.0f), null, voxelHandHelper.Description, MyGuiConstants.LABEL_TEXT_COLOR,
                                                                                    MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER);

                m_controls.Add(voxelShapeModeRadioButton);
                m_controls.Add(voxelShapeModeDescription);

                m_voxelShapeModeRadioButtonGroup.Add(voxelShapeModeRadioButton);
            }
            #endregion

            controlsOriginLeft += MyGuiConstants.CONTROLS_DELTA;

            #region is projected

            m_controls.Add(new MyGuiControlLabel(m_parent, controlsOriginLeft + labelOffset, null, MyTextsWrapperEnum.EditVoxelHandIsProjected, MyGuiConstants.LABEL_TEXT_COLOR,
                                                 MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER));
            m_controls.Add(m_isProjectedCheckbox = new MyGuiControlCheckbox(m_parent, new Vector2(controlsOriginRight.X - MyGuiConstants.CHECKBOX_SIZE.X, controlsOriginLeft.Y), false, MyGuiConstants.CHECKBOX_BACKGROUND_COLOR));

            m_isProjectedCheckbox.Checked = MyEditorVoxelHand.IsProjected;
            m_isProjectedCheckbox.OnCheck = OnCheckboxChecked;

            controlsOriginLeft += MyGuiConstants.CONTROLS_DELTA;
            m_controls.Add(new MyGuiControlLabel(m_parent, controlsOriginLeft + labelOffset, null, MyTextsWrapperEnum.EditVoxelHandIsProjectedToWaypoints, MyGuiConstants.LABEL_TEXT_COLOR,
                                                 MyGuiConstants.LABEL_TEXT_SCALE, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER));
            m_controls.Add(m_isProjectedOnWaypointCheckbox = new MyGuiControlCheckbox(m_parent, new Vector2(controlsOriginRight.X - MyGuiConstants.CHECKBOX_SIZE.X, controlsOriginLeft.Y), false, MyGuiConstants.CHECKBOX_BACKGROUND_COLOR));

            m_isProjectedOnWaypointCheckbox.Checked = MyEditorVoxelHand.IsProjectedToWaypoints;
            m_isProjectedOnWaypointCheckbox.OnCheck = OnCheckboxChecked;

            #endregion

            controlsOriginLeft       += new Vector2(0, MyGuiConstants.SLIDER_HEIGHT);
            m_offsetForSizeProperties = controlsOriginLeft.Y;

            RecreateDynamicProperties();

            m_voxelShapeTypeRadioButtonGroup.SetSelected((int)MyEditorVoxelHand.VoxelHandShape.GetShapeType());
            m_voxelShapeTypeRadioButtonGroup.OnSelectedChanged += OnRadioButtonSelectedChange;

            m_voxelShapeModeRadioButtonGroup.SetSelected((int)MyEditorVoxelHand.VoxelHandShape.ModeType);
            m_voxelShapeModeRadioButtonGroup.OnSelectedChanged += OnRadioButtonSelectedChange;
        }
Example #7
0
        private void RefreshCampaignList()
        {
            var campaigns = MyCampaignManager.Static.Campaigns;
            List <MyObjectBuilder_Campaign> vanilla   = new List <MyObjectBuilder_Campaign>();
            List <MyObjectBuilder_Campaign> localMods = new List <MyObjectBuilder_Campaign>();
            List <MyObjectBuilder_Campaign> mods      = new List <MyObjectBuilder_Campaign>();

            foreach (var campaign in campaigns)
            {
                if (campaign.IsVanilla)
                {
                    vanilla.Add(campaign);
                }
                else if (campaign.IsLocalMod)
                {
                    localMods.Add(campaign);
                }
                else
                {
                    mods.Add(campaign);
                }
            }

            m_campaignList.Controls.Clear();

            AddSeparator("Official");

            foreach (var campaign in vanilla)
            {
                var button = new MyGuiControlCampaignButton(campaign.Name, campaign.ImagePath);
                button.UserData = campaign;
                m_campaignTypesGroup.Add(button);
                m_campaignList.Controls.Add(button);
            }

            if (mods.Count > 0)
            {
                AddSeparator("Workshop");
            }

            foreach (var campaign in mods)
            {
                var button = new MyGuiControlCampaignButton(campaign.Name, GetImagePath(campaign));
                button.UserData      = campaign;
                button.IsWorkshopMod = true;
                m_campaignTypesGroup.Add(button);
                m_campaignList.Controls.Add(button);
            }

            if (localMods.Count > 0)
            {
                AddSeparator("Local");
            }

            foreach (var campaign in localMods)
            {
                var button = new MyGuiControlCampaignButton(campaign.Name, GetImagePath(campaign));
                button.UserData   = campaign;
                button.IsLocalMod = true;
                m_campaignTypesGroup.Add(button);
                m_campaignList.Controls.Add(button);
            }
        }