public void Onlick_No() { visibleMenuUI = GameObject.Find("FieldUI").GetComponent <MyCanvas>(); doAnimation = GameObject.Find("DOAnimation").GetComponent <DOAnimation>(); doAnimation.Close_DOScale(GameObject.Find("Confirmation/BG")); if (visibleMenuUI.GetVisibleMenu().Equals("MenuUI/Save")) { visibleMenuUI.SetVisibleMenu("MenuUI/Main"); } }
public void Onclick_SuccessOK() { visibleMenuUI = GameObject.Find("FieldUI").GetComponent <MyCanvas>(); doAnimation = GameObject.Find("DOAnimation").GetComponent <DOAnimation>(); if (visibleMenuUI.GetVisibleMenu().Equals("MenuUI/ItemsProd")) { doAnimation.Close_DOScale(GameObject.Find("Success/BG")); ProdView prodView = GameObject.Find("ItemsProd").GetComponent <ProdView>(); Text[] detailText = GameObject.Find("ItemsProd").GetComponentsInChildren <Text>(); prodView.RecipeDetail(detailText[2].text); } else if (visibleMenuUI.GetVisibleMenu().Equals("MenuUI/Delivery")) { doAnimation.Close_DOScale(GameObject.Find("DeliSuccess/BG")); GameObject.Find("Content").GetComponent <ScrollControll>().DeliveryScroll(); } else if (visibleMenuUI.GetVisibleMenu().Equals("MenuUI/Save")) { doAnimation.Close_DOScale(GameObject.Find("Success/BG")); visibleMenuUI.SetVisibleMenu("MenuUI/Main"); } }
public void OnClick_MenuMain() { StartCoroutine("GoMenuFade"); visibleMenuUI.SetVisibleMenu("MenuUI/Main"); }