public void Onclick_DeliQCheck() { doAnimation = GameObject.Find("DOAnimation").GetComponent <DOAnimation>(); string visScroll = visibleMenuUI.GetVisibleMenu() + "/BG/Scroll View/Viewport/Content"; GameObject content = GameObject.Find(visScroll); int cnt = 0; // 入力個数の確認 for (int i = 0; i < content.transform.childCount; i++) { deliNodeText = content.transform.GetChild(i).GetComponentsInChildren <Text>(); cnt += int.Parse(deliNodeText[1].text); } if (cnt == 0) { MyCanvas.SetActive("MenuUI/Warning", true); GameObject.Find("Warning").GetComponent <MessageView>().ItemDerivery_Warning(); doAnimation.Open_DOScale(GameObject.Find("Warning/BG")); } else { MyCanvas.SetActive("MenuUI/Confirmation", true); GameObject.Find("Confirmation").GetComponent <ConfirmationView>().Deli_Confimation(); doAnimation.Open_DOScale(GameObject.Find("Confirmation/BG")); } }
public void OnPointerClick(PointerEventData eventData) { visibleMenuUI = GameObject.Find("FieldUI").GetComponent <MyCanvas>(); if (visibleMenuUI.GetVisibleMenu().Equals("MenuUI/Items")) { VisDetailView(); } else if (visibleMenuUI.GetVisibleMenu().Equals("MenuUI/Workshop")) { VisProdlView(); } }
public void Onlick_Yes() { visibleMenuUI = GameObject.Find("FieldUI").GetComponent <MyCanvas>(); doAnimation = GameObject.Find("DOAnimation").GetComponent <DOAnimation>(); MyCanvas.SetActive("MenuUI/Confirmation", false); if (visibleMenuUI.GetVisibleMenu().Equals("MenuUI/Delivery")) { DeliConf(); } else if (visibleMenuUI.GetVisibleMenu().Equals("MenuUI/Save")) { SaveConf(); } }
public void OnClick_ReturnEnd() { if (!visibleMenuUI.GetVisibleMenu().Equals("MenuUI/Main")) { // 前の画面へ戻る returnEndBtn = GameObject.Find("ReturnEndBtn").GetComponentInChildren <Text>(); returnEndBtn.text = "終了"; MyCanvas.SetActive(visibleMenuUI.GetVisibleMenu(), false); MyCanvas.SetActive("MenuUI/Main", true); visibleMenuUI.SetVisibleMenu("MenuUI/Main"); } else { // メニュー画面を閉じる StartCoroutine("GoFieldFade"); } }
public void Onlick_No() { visibleMenuUI = GameObject.Find("FieldUI").GetComponent <MyCanvas>(); doAnimation = GameObject.Find("DOAnimation").GetComponent <DOAnimation>(); doAnimation.Close_DOScale(GameObject.Find("Confirmation/BG")); if (visibleMenuUI.GetVisibleMenu().Equals("MenuUI/Save")) { visibleMenuUI.SetVisibleMenu("MenuUI/Main"); } }
public void Onclick_SuccessOK() { visibleMenuUI = GameObject.Find("FieldUI").GetComponent <MyCanvas>(); doAnimation = GameObject.Find("DOAnimation").GetComponent <DOAnimation>(); if (visibleMenuUI.GetVisibleMenu().Equals("MenuUI/ItemsProd")) { doAnimation.Close_DOScale(GameObject.Find("Success/BG")); ProdView prodView = GameObject.Find("ItemsProd").GetComponent <ProdView>(); Text[] detailText = GameObject.Find("ItemsProd").GetComponentsInChildren <Text>(); prodView.RecipeDetail(detailText[2].text); } else if (visibleMenuUI.GetVisibleMenu().Equals("MenuUI/Delivery")) { doAnimation.Close_DOScale(GameObject.Find("DeliSuccess/BG")); GameObject.Find("Content").GetComponent <ScrollControll>().DeliveryScroll(); } else if (visibleMenuUI.GetVisibleMenu().Equals("MenuUI/Save")) { doAnimation.Close_DOScale(GameObject.Find("Success/BG")); visibleMenuUI.SetVisibleMenu("MenuUI/Main"); } }