コード例 #1
0
    void OnTriggerEnter(Collider collider)
    {
        if (collider.gameObject.layer == 13)
        {
            mutant = collider.gameObject.GetComponent <MutantControllerTest>();
            triggerTrap();

            //Path.Combine("PhotonPrefabs", "ExplosionEffect")
        }
    }
コード例 #2
0
    protected void OnHit(int PlayerID)
    {
        Debug.Log("PicKuP");
        MutantControllerTest player = PhotonView.Find(PlayerID).gameObject.GetComponent <MutantControllerTest>();

        player.Paralyze = true;
        player.State    = PlayerControllerTest.PlayerState.Paralyze;
        Instantiate(Explosion, transform.position, transform.rotation);
        Destroy(gameObject);
    }
コード例 #3
0
 // Start is called before the first frame update
 void Awake()
 {
     mutant = null;
     PV     = GetComponent <PhotonView>();
 }