void SetAllText() { if (time > 0) { Timer.text = "Time Left: " + time; } else if (time <= 0) { Timer.text = "Time Left: 0"; } if (time <= 10) { Instructions.text = ""; } if (time > 0 && Locks <= 0 && LoseText.text != "You Lose!") { WinText.text = "You Win!!!"; gameOverText.text = "Game Created By Ryan Witherow"; winMusic.ChangeBM(musicClipTwo); musicSource.loop = false; gameOver = true; restart = true; restartText.text = "Press 'Q' to Restart"; } else if (Locks != 0 && Timer.text == "Time Left: 0" && WinText.text != "You Win!!!") { if (jail == 0) { Instantiate(JailSprite, transform.position, Quaternion.identity); jail += 1; } LoseText.text = "You Lose!"; gameOverText.text = "Game Created By Ryan Witherow"; loseMusic.ChangeBM(musicClipThree); musicSource.loop = false; gameOver = true; restart = true; restartText.text = "Press 'Q' to Restart"; } }
void Update() { if (Input.GetKey("escape")) { Application.Quit(); } if (restart == true) { if (Input.GetKeyDown(KeyCode.Q)) { SceneManager.LoadScene("10 Second Game"); } } if (time <= 10 && LoseText.text != "You Lose!" && WinText.text != "You Win!!!") { stagemusic.ChangeBM(musicClipOne); musicSource.loop = true; } }