コード例 #1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        MushroomCanon mc = gameObject.GetComponentInParent <MushroomCanon>();

        if (mc != null)
        {
            mc.SetToShoot(collision.gameObject);
        }
    }
コード例 #2
0
    private void OnTriggerStay(Collider other)
    {
        MushroomCanon mc = gameObject.GetComponentInParent <MushroomCanon>();

        if (mc != null)
        {
            mc.SetToShoot(other.gameObject);
        }
    }