void EventGenerated(string regionName, string eventName, double[] pickedConsequences0, double[] pickedConsequences1, double[] pickedConsequences2, double[] pickedTemporaryConsequences0, double[] pickedTemporaryConsequences1, double[] pickedTemporaryConsequences2) { MultiplayerManager.CallStartEvent(regionName, eventName, pickedConsequences0, pickedConsequences1, pickedConsequences2, pickedTemporaryConsequences0, pickedTemporaryConsequences1, pickedTemporaryConsequences2); }