public static MultiTexturePoint3d FromBaseObject(BaseObject baseObj) { if (baseObj == null || baseObj.NativeObject == IntPtr.Zero) { return(null); } MultiTexturePoint3d obj = baseObj as MultiTexturePoint3d; if (object.Equals(obj, null)) { obj = new MultiTexturePoint3d(CreatedWhenConstruct.CWC_NotToCreate); obj.BindNativeObject(baseObj.NativeObject, "CMultiTexturePoint3d"); obj.IncreaseCast(); } return(obj); }
public BaseObject Create() { MultiTexturePoint3d emptyInstance = new MultiTexturePoint3d(CreatedWhenConstruct.CWC_NotToCreate); return(emptyInstance); }