コード例 #1
0
    IEnumerator Start()
    {
        multiChannelAudioSource = GetComponent <MultiChannelAudioSource>();

        // Wait Until MultiChannelAudioSource is Ready
        while (!multiChannelAudioSource.Initialized)
        {
            yield return(null);
        }

        UpdateChannels();
    }
    System.Collections.IEnumerator Start()
    {
        audioSource = GetComponent <MultiChannelAudioSource>();

        // Wait until MultiChannelAudioSource generates internal audio sources completely
        yield return(null);

        while (true)
        {
            audioSource.PlayAtSequence(audioClip);
            yield return(new WaitForSeconds(nextPlayTime));
        }
    }
コード例 #3
0
 void Start()
 {
     audioSource = GetComponent <MultiChannelAudioSource>();
     channelSlider.onValueChanged.AddListener(UpdateSlider);
 }