public void SetBackpack(MsgSCBackpack msg) { this.trapOne = msg.num1; this.trapTwo = msg.num2; GameObject.Find("Canvas/TrapOne").GetComponentInChildren <Text>().text = "TrapOne:" + msg.num1.ToString(); GameObject.Find("Canvas/TrapTwo").GetComponentInChildren <Text>().text = "TrapTwo:" + msg.num2.ToString(); }
public void SetBackpack(MsgSCBackpack msg) { GameSceneManager gs = GetComponent <GameSceneManager>(); GameObject obj = GetPlayerOjb(gs.userID); if (obj != null) { EntityAttributes ea = obj.GetComponent <EntityAttributes>(); ea.SetBackpack(msg); } }
public void SetBackpack(MsgSCBackpack msg) { playermanager.SetBackpack(msg); }
void MsgSCBackpackProcedure(BinaryReader br) { MsgSCBackpack msg = new MsgSCBackpack(br); gamescenemanager.SetBackpack(msg); }