コード例 #1
0
ファイル: ScreenSystem.cs プロジェクト: Pircs/Yi
        public static void SendSpawn(YiObj obj)
        {
            try
            {
                if (obj is Monster monster)
                {
                    if (!Entities.ContainsKey(obj.UniqueId))
                    {
                        Create(obj);
                    }
                    foreach (var uid in Entities[obj.UniqueId])
                    {
                        if (!GameWorld.Maps[obj.MapId].Entities.TryGetValue(uid, out var found))
                        {
                            continue;
                        }

                        if (found is Player player)
                        {
                            player.Send(MsgSpawn.Create(monster));
                            player.Send(MsgAction.SpawnEffect(monster));
                        }
                    }
                }
            }
            catch (Exception e)
            {
                Output.WriteLine(e);
            }
        }