public override void Enter(MovingVoice owner) { base.Enter(owner); currentGoal = bathroom; }
public override void UpdateState(MovingVoice owner) { base.UpdateState(owner); }
public override void Exit(MovingVoice owner) { base.Exit(owner); }
public override void Enter(MovingVoice owner) { base.Enter(owner); }
public override void Enter(MovingVoice owner) { base.Enter(owner); currentGoal = bedroom; }
public override void Exit(MovingVoice owner) { base.Exit(owner); Debug.Log("cleaning up"); }
public override void Enter(MovingVoice owner) { base.Enter(owner); currentGoal = kitchen; }