private void BroadcastStats() { //Send broadcast stats SessionStats stats = new SessionStats { maxSpeedReached = movementManager.GetMaxSpeedReached(), maxSpeed = movementManager.maxSpeed, timePlayed = properTime, distortedTime = relativeExTime - properTime, score = gameMode.sessionScore, obstaclesHit = sessionObstaclesHit }; PersistentPrefs.GetInstance().CheckAchievements(stats); }