コード例 #1
0
 // Use this for initialization
 void Start()
 {
     card             = GetComponent <Card>();
     move_card        = GetComponent <Move_card>();
     health_component = GetComponent <Health>();
     //current_health = soldior_Card_property.health_base;
 }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     attack_card = GetComponent <Attack_card>();
     move_card   = GetComponent <Move_card>();
     card        = GetComponent <Card>();
     _transform  = transform;
 }
コード例 #3
0
    // Use this for initialization
    void Start()
    {
        card      = GetComponent <Card>();
        move_card = GetComponent <Move_card>();


        //attack_interval = 1f / (float)attack_ratio;
    }