コード例 #1
0
 private void Start()
 {
     m_MoveTrait = target.GetComponent <MoveTrait>();
 }
コード例 #2
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 // Use this for initialization
 void Start()
 {
     m_MoveTrait = GetComponent <MoveTrait>();
 }
コード例 #3
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 // Use this for initialization
 void Start()
 {
     m_MoveTrait       = GetComponent <MoveTrait>();
     m_FaceTargetTrait = GetComponent <FaceTargetTrait>();
     m_Target          = GameObject.FindGameObjectWithTag("Player").transform;
 }
コード例 #4
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 private void Awake()
 {
     m_Collider  = GetComponent <BoxCollider2D>();
     m_MoveTrait = GetComponent <MoveTrait>();
 }
コード例 #5
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 // Use this for initialization
 void Awake()
 {
     m_Stats     = PlayerStats.instance;
     m_MoveTrait = GetComponent <MoveTrait>();
 }