コード例 #1
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.P))
     {
         PlatformerCharacter2D old = playerList[current_player].GetComponent <PlatformerCharacter2D>();
         old.unFocus();
         current_player = (current_player + 1) % playerList.Count;
         PlatformerCharacter2D current        = playerList[current_player].GetComponent <PlatformerCharacter2D>();
         MoveCamera            cameraMovement = camera.GetComponent <MoveCamera>();
         cameraMovement.changeTargetAnim(playerList[current_player].GetComponent <Transform>(), current);
     }
 }