コード例 #1
0
    public void HighlightTile(Point point)
    {
        if (point == null)
        {
            MouseoverHighlightPrefab.SetActive(false);
            return;
        }

        MouseoverHighlightPrefab.transform.position = point.ToWorldPoint();

        if (!MouseoverHighlightPrefab.activeSelf)
        {
            MouseoverHighlightPrefab.SetActive(true);
        }
    }
コード例 #2
0
 public void DisableHighlightTile()
 {
     MouseoverHighlightPrefab.SetActive(false);
 }