public override void OnDeath(Container c) { base.OnDeath(c); Mobile killer = this.LastKiller; if (killer != null) { if (killer is BaseCreature) { killer = ((BaseCreature)killer).GetMaster(); } if (killer is PlayerMobile) { if (GetPlayerInfo.LuckyKiller(killer.Luck) && Utility.RandomMinMax(1, 4) == 1) { switch (Utility.RandomMinMax(0, 9)) { case 0: Item loot1 = new StuddedChest(); MorphingItem.MorphMyItem(loot1, "IGNORED", "Murk's Pirate", "IGNORED", MorphingTemplates.TemplateMurk("armors")); c.DropItem(loot1); break; case 1: Item loot2 = new StuddedArms(); MorphingItem.MorphMyItem(loot2, "IGNORED", "Murk's Pirate", "IGNORED", MorphingTemplates.TemplateMurk("armors")); c.DropItem(loot2); break; case 2: Item loot3 = new StuddedLegs(); MorphingItem.MorphMyItem(loot3, "IGNORED", "Murk's Pirate", "IGNORED", MorphingTemplates.TemplateMurk("armors")); c.DropItem(loot3); break; case 3: Item loot4 = new StuddedGorget(); MorphingItem.MorphMyItem(loot4, "IGNORED", "Murk's Pirate", "IGNORED", MorphingTemplates.TemplateMurk("armors")); c.DropItem(loot4); break; case 4: Item loot5 = new StuddedGloves(); MorphingItem.MorphMyItem(loot5, "IGNORED", "Murk's Pirate", "IGNORED", MorphingTemplates.TemplateMurk("armors")); c.DropItem(loot5); break; case 5: Item loot6 = new MagicHat(); loot6.ItemID = 5915; loot6.Name = "hat"; MorphingItem.MorphMyItem(loot6, "IGNORED", "Murk's Pirate", "IGNORED", MorphingTemplates.TemplateMurk("misc")); c.DropItem(loot6); break; case 6: Item loot7 = new Scimitar(); MorphingItem.MorphMyItem(loot7, "IGNORED", "Murk's Pirate", "IGNORED", MorphingTemplates.TemplateMurk("weapons")); c.DropItem(loot7); break; case 7: Item loot8 = new Buckler(); MorphingItem.MorphMyItem(loot8, "IGNORED", "Murk's Pirate", "IGNORED", MorphingTemplates.TemplateMurk("armors")); c.DropItem(loot8); break; case 8: Item loot9 = new MagicBoots(); loot9.Name = "boots"; loot9.ItemID = 0x170b; MorphingItem.MorphMyItem(loot9, "IGNORED", "Murk's Pirate", "IGNORED", MorphingTemplates.TemplateMurk("misc")); c.DropItem(loot9); break; case 9: Item loot10 = Loot.RandomJewelry(); MorphingItem.MorphMyItem(loot10, "IGNORED", "Murk's Pirate", "IGNORED", MorphingTemplates.TemplateMurk("misc")); c.DropItem(loot10); break; } } } } }