public UltimaMoongate(Point3D target, Map map, double opentime, MoongateColour color = MoongateColour.Blue, bool dispel = false, bool restrict = false, bool returngate = false) : base(0X1F13) { Movable = false; Visible = false; Name = "Manager for an UltimaMoongate."; m_Target = target; m_TargetMap = map; m_openTime = opentime; m_bDispellable = dispel; m_useStockRestrictions = restrict; m_createReturnGate = returngate; m_Colour = color; Light = LightType.Empty; initGate(); }
public UltimaMoongate(double opentime, MoongateColour color = MoongateColour.Blue, bool dispell = false, bool restrict = false, bool returngate = false) : this(Point3D.Zero, null, opentime, color, dispell, restrict, returngate) { }
public UltimaMoongate(MoongateColour color = MoongateColour.Blue, bool dispel = false) : this(Point3D.Zero, null, 0.0, color, dispel) { }
// Returns the ItemID of an animation frame for a moongate colour. Frame 8 is the pulsating 'open gate'. public static int GetMoongateFrameID(MoongateColour colour, MoongateFrame frame) { if (colour == MoongateColour.Blue) { switch (frame) { case MoongateFrame.Frame0: return(0x1AF4); case MoongateFrame.Frame1: return(0x1AF5); case MoongateFrame.Frame2: return(0x1AF6); case MoongateFrame.Frame3: return(0x1AF7); case MoongateFrame.Frame4: return(0x1AF8); case MoongateFrame.Frame5: return(0x1AF9); case MoongateFrame.Frame6: return(0x1AFA); case MoongateFrame.Frame7: return(0x1AFB); case MoongateFrame.Frame8: return(0x0F6C); } } else if (colour == MoongateColour.Red) { switch (frame) { case MoongateFrame.Frame0: return(0x1AE6); case MoongateFrame.Frame1: return(0x1AE7); case MoongateFrame.Frame2: return(0x1AE8); case MoongateFrame.Frame3: return(0x1AE9); case MoongateFrame.Frame4: return(0x1AEA); case MoongateFrame.Frame5: return(0x1AEB); case MoongateFrame.Frame6: return(0x1AEC); case MoongateFrame.Frame7: return(0x1AED); case MoongateFrame.Frame8: return(0x0DDA); } } else if (colour == MoongateColour.Black) { switch (frame) { case MoongateFrame.Frame0: return(0x1FCC); case MoongateFrame.Frame1: return(0x1FCD); case MoongateFrame.Frame2: return(0x1FCE); case MoongateFrame.Frame3: return(0x1FCF); case MoongateFrame.Frame4: return(0x1FD0); case MoongateFrame.Frame5: return(0x1FD1); case MoongateFrame.Frame6: return(0x1FD2); case MoongateFrame.Frame7: return(0x1FD3); case MoongateFrame.Frame8: return(0x1FD4); } } else if (colour == MoongateColour.Silver) { switch (frame) { case MoongateFrame.Frame0: return(0x1FDF); case MoongateFrame.Frame1: return(0x1FE0); case MoongateFrame.Frame2: return(0x1FE1); case MoongateFrame.Frame3: return(0x1FE2); case MoongateFrame.Frame4: return(0x1FE3); case MoongateFrame.Frame5: return(0x1FE4); case MoongateFrame.Frame6: return(0x1FE5); case MoongateFrame.Frame7: return(0x1FE6); case MoongateFrame.Frame8: return(0x1FE7); } } return(0); }