Esempio n. 1
0
        public UltimaMoongate(Point3D target, Map map, double opentime, MoongateColour color = MoongateColour.Blue, bool dispel = false, bool restrict = false, bool returngate = false) : base(0X1F13)
        {
            Movable = false;
            Visible = false;
            Name    = "Manager for an UltimaMoongate.";

            m_Target    = target;
            m_TargetMap = map;
            m_openTime  = opentime;

            m_bDispellable         = dispel;
            m_useStockRestrictions = restrict;
            m_createReturnGate     = returngate;
            m_Colour = color;

            Light = LightType.Empty;

            initGate();
        }
Esempio n. 2
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 public UltimaMoongate(double opentime, MoongateColour color = MoongateColour.Blue, bool dispell = false, bool restrict = false, bool returngate = false) : this(Point3D.Zero, null, opentime, color, dispell, restrict, returngate)
 {
 }
Esempio n. 3
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 public UltimaMoongate(MoongateColour color = MoongateColour.Blue, bool dispel = false) : this(Point3D.Zero, null, 0.0, color, dispel)
 {
 }
Esempio n. 4
0
        // Returns the ItemID of an animation frame for a moongate colour. Frame 8 is the pulsating 'open gate'.
        public static int GetMoongateFrameID(MoongateColour colour, MoongateFrame frame)
        {
            if (colour == MoongateColour.Blue)
            {
                switch (frame)
                {
                case MoongateFrame.Frame0: return(0x1AF4);

                case MoongateFrame.Frame1: return(0x1AF5);

                case MoongateFrame.Frame2: return(0x1AF6);

                case MoongateFrame.Frame3: return(0x1AF7);

                case MoongateFrame.Frame4: return(0x1AF8);

                case MoongateFrame.Frame5: return(0x1AF9);

                case MoongateFrame.Frame6: return(0x1AFA);

                case MoongateFrame.Frame7: return(0x1AFB);

                case MoongateFrame.Frame8: return(0x0F6C);
                }
            }
            else if (colour == MoongateColour.Red)
            {
                switch (frame)
                {
                case MoongateFrame.Frame0: return(0x1AE6);

                case MoongateFrame.Frame1: return(0x1AE7);

                case MoongateFrame.Frame2: return(0x1AE8);

                case MoongateFrame.Frame3: return(0x1AE9);

                case MoongateFrame.Frame4: return(0x1AEA);

                case MoongateFrame.Frame5: return(0x1AEB);

                case MoongateFrame.Frame6: return(0x1AEC);

                case MoongateFrame.Frame7: return(0x1AED);

                case MoongateFrame.Frame8: return(0x0DDA);
                }
            }
            else if (colour == MoongateColour.Black)
            {
                switch (frame)
                {
                case MoongateFrame.Frame0: return(0x1FCC);

                case MoongateFrame.Frame1: return(0x1FCD);

                case MoongateFrame.Frame2: return(0x1FCE);

                case MoongateFrame.Frame3: return(0x1FCF);

                case MoongateFrame.Frame4: return(0x1FD0);

                case MoongateFrame.Frame5: return(0x1FD1);

                case MoongateFrame.Frame6: return(0x1FD2);

                case MoongateFrame.Frame7: return(0x1FD3);

                case MoongateFrame.Frame8: return(0x1FD4);
                }
            }
            else if (colour == MoongateColour.Silver)
            {
                switch (frame)
                {
                case MoongateFrame.Frame0: return(0x1FDF);

                case MoongateFrame.Frame1: return(0x1FE0);

                case MoongateFrame.Frame2: return(0x1FE1);

                case MoongateFrame.Frame3: return(0x1FE2);

                case MoongateFrame.Frame4: return(0x1FE3);

                case MoongateFrame.Frame5: return(0x1FE4);

                case MoongateFrame.Frame6: return(0x1FE5);

                case MoongateFrame.Frame7: return(0x1FE6);

                case MoongateFrame.Frame8: return(0x1FE7);
                }
            }

            return(0);
        }