private void onDataSetAquired(MonthlyPriceDataSet dataSet) { if (dataSet == null) { gameObject.SetActive(false); return; } monthsPriceDataset = dataSet; for (int i = 0; i < scrollCells.Length; i++) { scrollCells[i].SetScrolldata(ref monthsPriceDataset); } infScrollRect.virtualElements = monthsPriceDataset.musky_and_price.Length; infScrollRect.Init(); }
public void SetScrolldata(ref MonthlyPriceDataSet data) { this.monthlyPriceDataSet = data; }