private void onDataSetAquired(MonthlyPriceDataSet dataSet)
 {
     if (dataSet == null)
     {
         gameObject.SetActive(false);
         return;
     }
     monthsPriceDataset = dataSet;
     for (int i = 0; i < scrollCells.Length; i++)
     {
         scrollCells[i].SetScrolldata(ref monthsPriceDataset);
     }
     infScrollRect.virtualElements = monthsPriceDataset.musky_and_price.Length;
     infScrollRect.Init();
 }
 public void SetScrolldata(ref MonthlyPriceDataSet data)
 {
     this.monthlyPriceDataSet = data;
 }