/// <summary> /// Starts the Timer /// </summary> /// <returns> /// Itself /// </returns> public Timer Start( ) { MonoBehaviourAccess.RunTimerCoroutine(StartIEnumeratorTimer()); return(this); }
/// <summary> /// Starts the Timer /// </summary> /// <returns> /// Itself /// </returns> public RandomizedIncreaseingTimer Start( ) { MonoBehaviourAccess.RunTimerCoroutine(StartIEnumeratorTimer()); return(this); }