/// <summary>
 /// Starts the Timer
 /// </summary>
 /// <returns>
 /// Itself
 /// </returns>
 public Timer Start( )
 {
     MonoBehaviourAccess.RunTimerCoroutine(StartIEnumeratorTimer());
     return(this);
 }
 /// <summary>
 /// Starts the Timer
 /// </summary>
 /// <returns>
 /// Itself
 /// </returns>
 public RandomizedIncreaseingTimer Start( )
 {
     MonoBehaviourAccess.RunTimerCoroutine(StartIEnumeratorTimer());
     return(this);
 }