void TryToAssignMomentumPoint(int abilityIndex) { HardwareType equippedHardwareType = InventoryController.GetEquippedActiveHardware()[abilityIndex]; if (equippedHardwareType != HardwareType.None) { MomentumManager.AssignMomentumPointToHardware(equippedHardwareType); } }
public void OnAssignMomentumButtonClick(int buttonIndex) { HardwareType equippedHardwareType = InventoryController.GetEquippedActiveHardware()[buttonIndex]; MomentumManager.AssignMomentumPointToHardware(equippedHardwareType); }